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	<id>http://robowiki.net/w/index.php?action=history&amp;feed=atom&amp;title=Wraith%2FVersion_History</id>
	<title>Wraith/Version History - Revision history</title>
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	<updated>2026-05-02T16:14:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://robowiki.net/w/index.php?title=Wraith/Version_History&amp;diff=55984&amp;oldid=prev</id>
		<title>GitWikiBot: Restored edits authored by Wolfman dated 2019-12-07T21:07:56+00:00</title>
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		<updated>2020-04-25T00:28:42Z</updated>

		<summary type="html">&lt;p&gt;Restored edits authored by Wolfman dated 2019-12-07T21:07:56+00:00&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Navbox small&lt;br /&gt;
| title = Wraith Sub-pages&lt;br /&gt;
| parent = Wraith&lt;br /&gt;
| page1 = Version History&lt;br /&gt;
| page2 = Challenge Results&lt;br /&gt;
| page3 = Wolfman's TODO List&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== V 0.3 == &lt;br /&gt;
&lt;br /&gt;
'''RoboRumble: -?? &lt;br /&gt;
&lt;br /&gt;
* Removed all old guns from the gun array firing at opponents in favour of a single DC gun while it gets tuned to the max.&lt;br /&gt;
* Much improved calculation of Maximum Escape Angle that takes into account: Opponent velocity, heading, walls, bot width. Utilises non-smoothed precise prediction.&lt;br /&gt;
* New DC gun is not yet optimised, very slow initialisation (skipping turns on first init) and is slow after that - but will be improved with upcoming work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== V 0.20 == &lt;br /&gt;
&lt;br /&gt;
'''RoboRumble: - 177th APS ~69.27&lt;br /&gt;
&lt;br /&gt;
* Added GuessFactor gun to virtual gun array for firing at opponents.&lt;br /&gt;
* Other small tweaks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== V 0.17 ==&lt;br /&gt;
&lt;br /&gt;
'''RoboRumble: - 283rd APS ~64.39&lt;br /&gt;
&lt;br /&gt;
* Remove simple circular gun from VGA.&lt;br /&gt;
* Fix bug in detection of power 3.0 bullets fired by opponent.&lt;br /&gt;
* Massive optimisation (~150% faster).&lt;br /&gt;
* Increased [[DangerPrediction]] iteration count to 3 per frame from 2.&lt;br /&gt;
* New stationary movement mode when opponent is dead or disabled.&lt;br /&gt;
* New colour scheme to differentiate from [[AgentSmith]] and [[AgentSmithRedux]]&lt;br /&gt;
&lt;br /&gt;
''Author's notes: Turns out that it was not the simple circular gun reducing the APS by 2%, it was only doing it in my set of test bots!.'' &lt;br /&gt;
&lt;br /&gt;
== V 0.15 ==&lt;br /&gt;
&lt;br /&gt;
'''RoboRumble: - 281st APS ~64.47&lt;br /&gt;
&lt;br /&gt;
* Fix crash bugs&lt;br /&gt;
* Fix occasional crash into walls&lt;br /&gt;
* Optimisations to make it run faster&lt;br /&gt;
* Added simple circular gun to the gun array&lt;br /&gt;
* Added future bullet prediction to the [[DangerPrediction]]. Currently predicts +1 bullet ahead based on target gun heat.&lt;br /&gt;
&lt;br /&gt;
''Author's notes: Turns out that adding the simple circular gun to the VGA actually decreased the score by 2%.'' &lt;br /&gt;
&lt;br /&gt;
== V 0.11 ==&lt;br /&gt;
&lt;br /&gt;
'''RoboRumble: - 224th, APS ~66.61&lt;br /&gt;
&lt;br /&gt;
* Fix Robocode version to match RoboRumble.&lt;br /&gt;
&lt;br /&gt;
== V 0.1 ==&lt;br /&gt;
&lt;br /&gt;
'''RoboRumble: - ??? (Wrong robocode version)'''&lt;br /&gt;
&lt;br /&gt;
* Very early release&lt;br /&gt;
* Refactor of [[AgentSmithRedux]] internals for handling of history &amp;amp; prediction positions to use absolute ticks instead of relative. Makes reasoning about mismatches in tick values easier to understand and track down bugs.&lt;br /&gt;
* On rumble to ensure no major bugs introduced in refactor so should be similar score to [[AgentSmithRedux]] if it goes well!&lt;/div&gt;</summary>
		<author><name>GitWikiBot</name></author>
		
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