gun tuning tangent
Fragment of a discussion from Talk:Diamond/Version History
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My current view is that movement and targeting inextricably linked with each other and it's impossible to say which part of points come from movement and gun. I think, that both statemets are correct:
- good gun gives less chances to enemy to hit you (so less score for enemy and more bullets for you, so more score to you), because steal his energy
- good movement gives less chances to enemy to hit you (so less score for enemy and more bullets for you, so more score to you), because steal his energy.
It's system of equal partners, imho for last few weeks:)
Jdev