Tough to beat
Fragment of a discussion from Talk:ScalarBot
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Thanks a lot! And it also has a lot of interesting problems bots which is relatively simple, e.g. FloodHT, which segments simply on whether near wall or not, and with some traditional ones like distance. No fancy attributes, no decay, but it hits me well ;)
Agree that vote is really hard to earn, and it is often earned with surprise ;) Maybe what contributes to vote the most is movement, when you dodge effectively. But a really strong gun which is able to exploit some hidden weakness may also help.
Anyway, ScalarBot's gun is unchanged at all since initial release, and it also has a lot of bugs I'm not fixing now ;) Maybe some bug also make its targeting unique, giving some bot a trouble.