Thread history

From Talk:BeepBoop
Viewing a history listing
Jump to navigation Jump to search
Time User Activity Comment
14:48, 19 May 2021 GrubbmGait (talk | contribs) New thread created  
01:17, 20 May 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
05:20, 23 May 2021 Slugzilla (talk | contribs) New reply created (Reply to Awesome enty)
12:14, 5 June 2021 GrubbmGait (talk | contribs) New reply created (Reply to Awesome enty)
07:58, 6 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
12:14, 7 June 2021 GrubbmGait (talk | contribs) New reply created (Reply to Awesome enty)
12:55, 7 June 2021 GrubbmGait (talk | contribs) Comment text edited  
23:49, 7 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
22:26, 13 June 2021 Skilgannon (talk | contribs) New reply created (Reply to Awesome enty)
00:13, 15 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
10:28, 15 June 2021 Skilgannon (talk | contribs) New reply created (Reply to Awesome enty)
16:29, 18 June 2021 Voidious (talk | contribs) New reply created (Reply to Awesome enty)
20:31, 20 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
20:33, 20 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
06:31, 21 June 2021 Xor (talk | contribs) New reply created (Reply to Awesome enty)
06:46, 21 June 2021 Xor (talk | contribs) Comment text edited  
14:06, 21 June 2021 Skilgannon (talk | contribs) New reply created (Reply to Awesome enty)
17:32, 21 June 2021 Xor (talk | contribs) New reply created (Reply to Awesome enty)
18:07, 21 June 2021 Rednaxela (talk | contribs) New reply created (Reply to Awesome enty)
18:13, 21 June 2021 Rednaxela (talk | contribs) Comment text edited  
19:38, 22 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
19:52, 22 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
21:05, 22 June 2021 Rednaxela (talk | contribs) New reply created (Reply to Awesome enty)
03:00, 23 June 2021 Xor (talk | contribs) New reply created (Reply to Awesome enty)
03:03, 23 June 2021 Xor (talk | contribs) Comment text edited  
08:47, 23 June 2021 Xor (talk | contribs) New reply created (Reply to Awesome enty)
17:55, 23 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)
17:57, 23 June 2021 Kev (talk | contribs) New reply created (Reply to Awesome enty)

Awesome enty

This new bot of yours really is awesome ! It is really beating the hell out of the topbots, even without BulletShielding.

Alas I am not able to run any battles for it, as I am still on Java 8.

GrubbmGait (talk)14:48, 19 May 2021

Thanks! I will make it Java 8 compatible for the next release.

--Kev (talk)01:17, 20 May 2021

Just wanted to add to this thread, this robot truly is a beast! Congratulations on 100% PWIN!

Slugzilla (talk)05:20, 23 May 2021
 

alas, in version 0.11, still some parts are not Java 8 compatible: kc/mega/game/Battleffield has been compiled by version 57.0.
Does not matter that much, I am just not able (currently) to run any battles for it. Same for Raven as it has been compiled by version 55.0.

GrubbmGait (talk)12:14, 5 June 2021

Oops, I will have another go at fixing it for my next release!

--Kev (talk)07:58, 6 June 2021

I've downloaded Java 13, I can now run battles for BeepBoop. After rebuilding the robot-database, also Raven and WaveShark run fine. Note that for my development I will still use the compiler option '-source 1.8'

GrubbmGait (talk)12:14, 7 June 2021

Ok, great! I compiled 0.11 with --release 8, but I think it didn't work because there were some old .class files lying around that didn't get overridden.

--Kev (talk)23:49, 7 June 2021
 
 
 
 

Oh wow, missed this! Awesome work Kev, you have a history of popping up with surprise entries =)

I'd be curious to know more about the Tensorflow work you did to make the KNN features...

Skilgannon (talk)22:26, 13 June 2021

Thanks! I wrote a brief description under BeepBoop/Understanding_BeepBoop, but I'll release the code too once I get it cleaned up.

--Kev (talk)00:13, 15 June 2021

Aha, I missed the last section. Surprised there wasn't more to gain from some kind of deeper embedding model.

Skilgannon (talk)10:28, 15 June 2021

Me too, and I'll maybe revisit it at some point. Theoretically a deeper embedding model could learn feature interactions like "wall-ahead is more important when velocity is 8 than when it is 0"

--Kev (talk)20:33, 20 June 2021

I’m surprised as well. Btw, how many layers are you using in the deeper model? And is that fully connected? I guess some deeper models with explicit feature interactions may work better in robocode scenario, given high noise. I would try things like Deep&Cross, DeepFM, etc.

Xor (talk)06:31, 21 June 2021
 

It's possible that the KNN already takes that into account sufficiently. Maybe if you bump the cluster size up a lot, and change the kernel width for cluster weighting, it might force this part of the learning into the NN instead?

Skilgannon (talk)14:06, 21 June 2021
 
 
 
 

Yeah, very cool to see! Congrats from me, too! And I'm enjoying reading about it.

Voidious (talk)16:29, 18 June 2021

Hey Voidious, long time no see! Glad you enjoyed reading about it, I learned a lot from Diamond's code while developing BeepBoop.

--Kev (talk)20:31, 20 June 2021