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Beaming, it seems your new client is still uploading megabots to the minirumble :-/
Edit: never mind, it now seems to be removing them. Maybe they were left over from the old install?
Edit2: it seems you have two clients running, one is removing and one adding.
Yes, I run 2 clients. More specifically 2 machines, both of which run roborumble and meleerumble, one of this additionally runs meleeTop30. As far as I can see, they have identical relevant software configuration.
I do not get it: microrumble and nanorumble seems to be fine with either of the clients, but minirumble is populated with megabots. Any idea what is going on?
As fat as I see after some tests, it is not a particular client issue. At start up, either of the clients cleans the mess, i.e. removes bogus entries. But then as it runs, it reintroduces them.
Also, both clients complain:
Could not load properties file: ./roborumble/files/codesize1v1.txt
I will report it to Fnl again.
I think I managed to fix the last part of the bug. I made a version 1.9.2.3 here, which is not official (yet). If it works, I will release it pretty much as it is. If not, I will need to work much harder to figure out what causes the problem?!
1.9.2.3 is now accepted for uploads. I'll disable 1.9.2.2 when it is officially released.
Hi Fnl I've tried the client out a bit, and it seems to correctly remove bots at the beginning of each round, however it doesn't respect codesize for minibots when deciding which rumbles the results of a battle should be uploaded to. This may be due to the priority battles for that rumble requesting those bots, I'm not sure.