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Fragment of a discussion from Talk:Gilgalad/movementStrategy
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What I was actually doing in my gun was having a non-linear time dimension, and it worked out a lot better than straight linear. I think I ended up with 1.2*T^(0.4) or so, instead of 0.005*T. Those weights were genetically evolved with my WaveSim-ish setup.

It makes sense that at the beginning you want your data to decay faster than towards the end...

Skilgannon18:33, 29 May 2012