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Yeah, it's all floating point. That's an interesting thought... Just with integer math being faster than floating point? And I guess it might enable some algorithmic optimizations if I knew it was a grid of fixed size, but I'm not sure.
But I think folks like floating points (I know I do in Robocode). And while it might speed up the physics engine significantly, it wouldn't necessarily speed up bot algorithms. And I think it might make bot programming more complicated having to round everything in your code, at least with the current game rules.