Thread history

Fragment of a discussion from Talk:Segmentation
Viewing a history listing
Jump to navigation Jump to search
Time User Activity Comment
No results

Also, not all segments are useful. If your bot keeps its preferred distance quite aggressively, a distance segment is not very useful against the majority of opponents. So therefor multiple buffers with different weighting of the segments can be more beneficial. Or only going further down the segmentation tree if enough datapoints are available there. Some bots only use two segments early in the game and increase it later on.

GrubbmGait (talk)12:35, 15 June 2019