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Fragment of a discussion from Talk:Variable bandwidth
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While the precise intersection is important to dive protection, but what I am trying to say is that the dive protection provided by precise intersection depends greatly on the bandwidth. If I used some huge bandwidth, say 200PI radians, my movement would just try to minimize the precise intersection angle, regardless of where that angle is, if I use a tiny bandwidth, I would almost ignore the size of the intersection. Obviously there needs to be a balance, and I think the balance changes with different bots. Actually, I used a form of this for a while, where the flattener bandwidth was much larger than the bandwidth for the other classifiers. If I need to enable the flattener, I can't guess where the enemy is shooting accurately. In such a case, minimizing the intersection angle gives better results than trying to dodge bullets which I can't predict.

AW18:33, 23 September 2012