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03:50, 20 June 2012 Voidious (talk | contribs) New thread created  
09:41, 20 June 2012 Wompi (talk | contribs) New reply created (Reply to MicroMelee king)
17:09, 26 June 2012 Voidious (talk | contribs) New reply created (Reply to MicroMelee king)
12:26, 28 June 2012 Wompi (talk | contribs) New reply created (Reply to MicroMelee king)

MicroMelee king

Wow, I'm not sure how, but I only just realized what an insanely strong melee MicroBot you have here. Congrats! I saw it ranked highly in MeleeRumble, but only just now noticed it's a MicroBot, #1 in MicroMelee, and #2 in MiniMelee. You've really taken it to the next level flying past Capulet like that, nice work!

Any plans to make an entry to Mini or Mega MeleeRumbles? It could get scary with both you and Neuromancer climbing the ranks. =)

Voidious03:50, 20 June 2012

Thanks mate. I guess wallabys are very small, so they can easily be overseen :).

Yes i have some MeleeBots (mini,mega) in development and i hope i can release one of them soon. Right now i'm more concentrated on my TwinTeam. Technically is wallaby finished, but while working on my other bots i get some new ideas every once in a while and look how it works. The really burden is, that i have around 30 bytes left to play with (if stripped of all the minor tweaks) and i can not give up to find something that would use this 30 bytes well (in terms of APS gain).

I'm definitely intended to "scare" you :)

Wompi09:41, 20 June 2012
 

By the way, after an evening of mucking with BrokenSword yesterday, having pretty good success and ending up at #40 in General MeleeRumble... I have to say that you getting a MicroBot to #15 among MegaBots is totally amazing! I think LittleBlackBook is about the only other bot that is so strong outside his weight class, and he's, well, "special". =)

Voidious17:09, 26 June 2012
 

Well, the sad thing is that i still think it is an average bot. My gut always tells me that i'm doing some things totally wrong (in mathematical terms). I would say i have a quite good feeling about the overall dynamics of melee battles but the lack of mathematical knowledge holds me more back than i would admit. If i look at the simple (naive) average velocity calculation i could bang my head constantly on the table. But so far every more sophisticated approach failed horribly. I think it is just a matter of time to recover my somewhat rusty math skills and hopefully it will be end up in a good challenge for you and all the other top RoboCoder. I thought i could release a MegaBot soon but have to admit that without a appropriate 1vs1 strategy it would be not good at all.

Anyway thanks for the nice words and take care.

Wompi12:26, 28 June 2012