Thread history

Fragment of a discussion from Talk:XanderCat
Viewing a history listing
Jump to navigation Jump to search
Time User Activity Comment
No results

In team battles, there is the added complexity (and fun) of needing near perfect team radar locks to make bullet shield viable.

Provocative movement, which owns bullet shield, is also a greater threat in team battles than it is in 1v1.

MN02:22, 15 February 2013