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Fragment of a discussion from User talk:AW/virtualWaves
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I have my main gun, which uses virtual waves, and my anti-surfer gun, which doesn't. The problem with not using virtual waves is that you don't start learning their movement patterns until you spend energy, so at the beginning it will not be very accurate. I've considered using virtual waves until my actual waves have enough data, then dropping the virtual waves, but I'm not sure it would help that much.

Skilgannon07:37, 5 September 2012