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Oh, I see. I thought those were the normalized hit rates and you thought they were calculated incorrectly. But those are the real hit rates, and you believe it's because the flattener isn't being enabled, because the normalized hit rates are behaving differently? The first thing I'd look for is a change in distancing. At close ranges, normalized hit rates may be low but you're still getting hit a lot.
And no, I don't mind at all, I like hearing about people using my stuff. :-)