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Fragment of a discussion from Talk:Firestarter/Version History
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also, a stick too short may make you stuck in corner ;) This happens especially to FancyWallStick like wall smoothing method, which is the type ScalarBot uses.

Xor (talk)11:18, 17 October 2017

Thanks guys!

Exactly, I had thought that the former wall stick length of 200 would keep me from getting cornered but it also kept me too close to the opponent.

It seems to me like the optimal wall stick is somewhere about 120 and 150, as the wiki article about Wall Smoothing says.

Cb (talk)11:21, 17 October 2017

Getting stuck in corners (especially against rammers) is also dependent on your dive-in protection. Sometimes the only way to get out is to go towards the opponent, and your dive-in protection lets you change direction into the corner again.

GrubbmGait (talk)13:20, 17 October 2017