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Time | User | Activity | Comment |
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06:42, 14 February 2013 | Skotty (talk | contribs) | New reply created | (Reply to Individual Battle Scores) |
15:06, 13 February 2013 | Skilgannon (talk | contribs) | New reply created | (Reply to Individual Battle Scores) |
15:03, 13 February 2013 | MN (talk | contribs) | New reply created | (Reply to Individual Battle Scores) |
08:14, 13 February 2013 | Skilgannon (talk | contribs) | New reply created | (Reply to Individual Battle Scores) |
20:48, 12 February 2013 | Skotty (talk | contribs) | New thread created |
Is there any way to see individual battle scores in the LiteRumble? I didn't see any way to do that. It is the one thing I would really miss about Darkcanuck's server if we only had LiteRumble in the future. I find individual battle scores to be of great use from time to time (e.g. if you have a score of 62 , it makes a big difference if the individual scores are 61, 63, 62 or 86, 88, 12). And what client gave that score is also of use. It can help identify Robocode version issues. For example, just go look at the history of battles for Krabby2, and it becomes obvious something broke in Krabby2 after Robocode 1.7.3.0+ came into use.
All that aside, if Darkcanuck's server ever goes away, LiteRumble as it is would be far preferable to no rumble at all.
Unfortunately it only keeps the averaged result and the number of battles. If I changed it to keep pairings as well I suspect that each bot entry might exceed 1MB, which would break Google App Engine rules. I've considered the possibility of keeping 'min' and 'max' though, would that satisfy you?
If you persist each battle independently, without associating it with other records (no foreign key constraints), then the only limit is total database size.