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Fragment of a discussion from Talk:LiteRumble
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I have some ideas about dealing with interactive users - closer range, not letting energy levels get below the enemy, varying colours of dark blue and grey bullets - perhaps that should be something I work on next. I've neglected Robocode and I've been working on more pure ML/AI problems instead, but this is something more in the behavioural side which AFAIK hasn't been done yet.

Skilgannon (talk)19:55, 18 November 2014

Yeah, get close enough so that no matter how they move they will have a very hard time dodging your bullets.

Chase04:03, 19 November 2014