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Fragment of a discussion from Talk:RWPCL
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I use angleToEnemy rather then absoluteBearing. I have for awhile. Since absoluteBearing was generally semi-meaningless to me... (absoluteBearing to what?)

Though I could easily see an argument otherwise. Robocodes api confuses the matter with getBearing(). Since otherwise bearing could mean 'the angular direction of a line, point, or course measured from true north or south', where in this case, it is actually the angle 'the amount of rotation needed to bring one line or plane into coincidence with another'.

Chase22:26, 15 November 2012

Absolute bearing is relative to the angle pointing up (north), relative to the battlefield. Making it independent from bots headings. Just guessing, didn´t look at the code.

MN20:03, 16 November 2012
 

Basically, I was just saying that getBearing is poorly named, and I don't use absoluteBearing since it doesn't make any sense to me. Since 'bearing' by itself is by definition an angle relative to some fixed direction (which getBearing confuses the meaning of, returning data from a different frame of reference to all other methods).

Chase21:19, 16 November 2012