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Fragment of a discussion from User talk:Tkiesel/MovementPredictor
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I'm refactoring this now, and just to be accurate, I actually don't ignore wall hits in the prediction, though I thought that was my intention. I wrote this code so long ago I'm not really sure if I screwed up the code or the original description! My old predictor didn't do wall hits right anyway, so either way would've been a bit off....

Voidious00:57, 13 June 2012