Difference between revisions of "Glacier/GlacialHawk"
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(GlacialHawk 1.7) |
(utter failures) |
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Line 9: | Line 9: | ||
<!-- {{subst:rumblestats:meleerumble|ags.muse.GlacialHawk x.x|RumbleStatsDefault}} --> | <!-- {{subst:rumblestats:meleerumble|ags.muse.GlacialHawk x.x|RumbleStatsDefault}} --> | ||
* '''1.7''' - 20/9/2009 | * '''1.7''' - 20/9/2009 | ||
− | ** '' | + | ** Rating: ''Utter failure...'' |
+ | *** Early results: {{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=ags.muse.GlacialHawk+1.7|rumble=MeleeRumble|scorelabel=APS|score=68.19|rank=5th|win=277|loss=5|plrank=5th|glicko2=1648|score2label=Survival|score2=88.74}} | ||
** Revert to 1.5 | ** Revert to 1.5 | ||
** Bias against returned situations which are more dissimilar. | ** Bias against returned situations which are more dissimilar. | ||
* '''1.6''' - 20/9/2009 | * '''1.6''' - 20/9/2009 | ||
− | ** Rating: ''Utter failure'' | + | ** Rating: ''Utter failure...'' |
+ | *** Early results: {{RumbleStatsDefault|link=http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=ags.muse.GlacialHawk+1.6|rumble=MeleeRumble|scorelabel=APS|score=68.18|rank=5th|win=279|loss=5|plrank=5th|glicko2=1649.6|score2label=Survival|score2=88.39}} | ||
** Only put results into the tree after 90 ticks. | ** Only put results into the tree after 90 ticks. | ||
Revision as of 14:09, 21 September 2009
- Glacier Sub-pages:
- Glacier - Version History - GlacialHawk
- 1.7 - 20/9/2009
- Rating: Utter failure...
- Early results: MeleeRumble ‒ APS: 68.19% (5th), PL: 277-5 (5th), Survival: 88.74%
- Revert to 1.5
- Bias against returned situations which are more dissimilar.
- Rating: Utter failure...
- 1.6 - 20/9/2009
- Rating: Utter failure...
- Early results: MeleeRumble ‒ APS: 68.18% (5th), PL: 279-5 (5th), Survival: 88.39%
- Only put results into the tree after 90 ticks.
- Rating: Utter failure...
- 1.5 - 20/9/2009
- MeleeRumble ‒ APS: 68.37% (6th), PL: 278-5 (6th), Survival: 88.9%
- Revert to 1.2 (for now)
- Increase the number of 'proximity sensor' dimensions and tweak dimension weightings
- 1.4 - 19/9/2009
- MeleeRumble ‒ APS: 68.22% (4th), PL: 278-5 (4th), Survival: 88.37%
- Tweak the new probabilistic model introduced in 1.3, to include a 'doubt' factor based partially on distance. (Maybe make the 'doubt' factor learned in a future version?)
- 1.3 - 19/9/2009
- MeleeRumble ‒ APS: 67.65% (5th), PL: 274-8 (9th), Survival: 87.23%
- Fancy new experimental modeling of bullet-hit-probability at possible angles. Should work better than simply summing the movement profiles in the common 'shadow's melee gun' style. At least, it should once I get it tweaked...
- 1.2 - 18/9/2009
- MeleeRumble ‒ APS: 68.39% (4th), PL: 276-5 (6th), Survival: 88.72%
- Large improvement in PIF speed, at the cost of reduced wall-intersect checking.
- 1.1 - 10/9/2009
- MeleeRumble ‒ APS: 67.72% (5th), PL: 276-5 (5th), Survival: 87.82%
- Increase bullet power notably, to mostly follow HawkOnFire bulletpower formula
- Huge SlowBot and skips occasional turns. Will try to fix in 1.2 :(
- 1.0 - 9/9/2009
- MeleeRumble ‒ APS: 67.48% (5th), PL: 275-6 (6th), Survival: 91%
- Movement of HawkOnFire (from here) with Hypothermia (the gun of Glacier).
- Thoughts: Seems to be scoring how I expected: Above DiamondHawk but below ShadowHawk. But considering this gun was only given a single test run before release and no tuning at all, this is probably quite a good rating. Higher survival score than ShadowHawk indicates that bulletpower could be increased to trade a little survival for score, which doesn't surprise me given that the bulletpower selection is a complete 2-second hack without any real thought or tuning.