Difference between revisions of "Thread:Talk:Gilgalad/targetingStrategy/Precise MEA/reply (4)"

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(Reply to Precise MEA)
 
 
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Scaling/segmenting your gun differently than your targets dodging makes it harder to learn/dodge and can be good. As long as it doesn´t shoot walls (unreachable angles).
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Scaling/segmenting your gun differently than your opponents dodging makes it harder to learn/dodge and can be good. As long as it doesn´t shoot walls (unreachable angles).
 
[[DrussGT]] keeps changing its gun weights (segmentation) in the next version every time someone knocks it off the top and seems to be working very well.
 
[[DrussGT]] keeps changing its gun weights (segmentation) in the next version every time someone knocks it off the top and seems to be working very well.

Latest revision as of 17:26, 9 February 2012

Scaling/segmenting your gun differently than your opponents dodging makes it harder to learn/dodge and can be good. As long as it doesn´t shoot walls (unreachable angles). DrussGT keeps changing its gun weights (segmentation) in the next version every time someone knocks it off the top and seems to be working very well.