Difference between revisions of "Thread:Talk:Diamond/Version History/kernel density is important"
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(New thread: kernel density is important) |
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− | * Diamond 1.7.47: <code>Math.exp(-0.5 * ux * ux) | + | * Diamond 1.7.47: <code>Math.exp(-0.5 * ux * ux)</code> |
− | * Diamond 1.7.50: <code>Math.pow(2, -0.5 * ux * ux) | + | * Diamond 1.7.50: <code>Math.pow(2, -0.5 * ux * ux)</code> ([http://darkcanuck.net/rumble/RatingsCompare?game=roborumble&name=voidious.Diamond%201.7.50&vs=voidious.Diamond%201.7.47 .47 vs .50]) |
* Diamond 1.7.51: <code>Math.pow(2, -Math.abs(ux))</code> ([http://darkcanuck.net/rumble/RatingsCompare?game=roborumble&name=voidious.Diamond%201.7.51&vs=voidious.Diamond%201.7.50 .50 vs .51]) | * Diamond 1.7.51: <code>Math.pow(2, -Math.abs(ux))</code> ([http://darkcanuck.net/rumble/RatingsCompare?game=roborumble&name=voidious.Diamond%201.7.51&vs=voidious.Diamond%201.7.50 .50 vs .51]) | ||
I know 1.7.51 is far from stable, but it blew away my test bed enough that I'm pretty sure it's a nice jump (knock on wood). | I know 1.7.51 is far from stable, but it blew away my test bed enough that I'm pretty sure it's a nice jump (knock on wood). |
Latest revision as of 05:41, 15 July 2012
- Diamond 1.7.47:
Math.exp(-0.5 * ux * ux)
- Diamond 1.7.50:
Math.pow(2, -0.5 * ux * ux)
(.47 vs .50) - Diamond 1.7.51:
Math.pow(2, -Math.abs(ux))
(.50 vs .51)
I know 1.7.51 is far from stable, but it blew away my test bed enough that I'm pretty sure it's a nice jump (knock on wood).