Difference between revisions of "User:Tkiesel/MovementPredictor"
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** a pluggable prediction stop condition Object [already done] (not everyone decides a wave has broken at the same time) | ** a pluggable prediction stop condition Object [already done] (not everyone decides a wave has broken at the same time) | ||
** a pluggable radius control Object (not everyone alters their turn angle to control distance in the same way) | ** a pluggable radius control Object (not everyone alters their turn angle to control distance in the same way) | ||
− | * Nat's code already has almost everything needed to Precise Predict for a GoTo surfer, I think I'll just add a wrapper | + | * Nat's code already has almost everything needed to Precise Predict for a GoTo surfer, I think I'll just add a wrapper method to allow directly plugging in a battlefield coordinate. |
− | I | + | This is essentially done in deBroglie rev108. I hope to do some testing to see if everything is working properly. |
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Latest revision as of 02:53, 16 November 2012
I've begun an expansion of Nat's Movement Predictor which will hopefully include:
- precise MEAs (predict as far laterally from HOT as possible, smoothing against wall, take into account farthest bot corner for final angle calc.)
- forward/stop/back orbit around a center point for TrueSurfers, including:
- a pluggable prediction stop condition Object [already done] (not everyone decides a wave has broken at the same time)
- a pluggable radius control Object (not everyone alters their turn angle to control distance in the same way)
- Nat's code already has almost everything needed to Precise Predict for a GoTo surfer, I think I'll just add a wrapper method to allow directly plugging in a battlefield coordinate.
This is essentially done in deBroglie rev108. I hope to do some testing to see if everything is working properly.