Difference between revisions of "Thread:Talk:Diamond/Bug in Diamond/reply (6)"

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So I tried that and fixed the possible bullet start and end positions are in the wave, but it passes outside of it bug.  Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds).  Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn?
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So I tried that, and and fixed the possible "bullet start and end positions are in the wave, but it passes outside of it" bug.  Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds).  Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn?

Latest revision as of 22:44, 27 May 2013

So I tried that, and and fixed the possible "bullet start and end positions are in the wave, but it passes outside of it" bug. Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds). Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn?