Difference between revisions of "Thread:Talk:Diamond/Bug in Diamond/reply (6)"
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− | So I tried that and fixed the possible bullet start and end positions are in the wave, but it passes outside of it bug. Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds). Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn? | + | So I tried that, and and fixed the possible "bullet start and end positions are in the wave, but it passes outside of it" bug. Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds). Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn? |
Latest revision as of 22:44, 27 May 2013
So I tried that, and and fixed the possible "bullet start and end positions are in the wave, but it passes outside of it" bug. Still short of perfection (though there is a measurable improvement against HawkOnFire over 1000 rounds). Would someone mind explaining how robocode deals with bullets that hit both the enemy robot and their bullet on the same turn?