Difference between revisions of "User:Chase-san/KohonenMap"
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[[Category:Code Snippets|KohonenMap]] | [[Category:Code Snippets|KohonenMap]] | ||
− | This is my implementation of a [http://en.wikipedia.org/wiki/Self-organizing_map Self-organizing map] | + | This is my implementation of a [http://en.wikipedia.org/wiki/Self-organizing_map Self-organizing map]. |
This and all my other code in which I display on the robowiki falls under the [http://en.wikipedia.org/wiki/Zlib_License ZLIB License]. | This and all my other code in which I display on the robowiki falls under the [http://en.wikipedia.org/wiki/Zlib_License ZLIB License]. | ||
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<syntaxhighlight> | <syntaxhighlight> | ||
− | //Create | + | //Create the map, 16 nodes, 2 input, 1 output |
− | KohonenMap map = new KohonenMap(new int[]{ | + | KohonenMap map = new KohonenMap(new int[]{16},2,1); |
− | // | + | //Initializing gives every inptu and output a random value, which allows the Kohonen map to work. |
map.initialize(); | map.initialize(); | ||
− | // | + | //For example a KohonenMap can be used for binary values |
− | // | + | //A larger map is recommended for better output |
− | |||
+ | //XOR | ||
+ | //0 0 0 | ||
+ | //0 1 1 | ||
+ | //1 0 1 | ||
+ | //1 1 0 | ||
+ | double[][] input = new double[][] { | ||
+ | {0,0}, {0,1}, {1,0}, {1,1} | ||
+ | }; | ||
+ | |||
+ | double[][] output = new double[][] { | ||
+ | {0},{1},{1},{0} | ||
+ | }; | ||
//To train your map | //To train your map | ||
− | + | for(int i = 0; i < input.length; ++i) { | |
− | //find the BMU you want to train | + | //find the BMU you want to train |
− | map.findInputBMU(input); | + | map.findInputBMU(input[i]); |
− | + | //and then tell the main to train on that BMU | |
− | //and then tell the main to train on that BMU | + | map.train(input[i], output[i]); |
− | map.train(input, output); | + | } |
− | |||
− | |||
− | |||
//to get meaningful data from the map | //to get meaningful data from the map | ||
− | + | for(int i = 0; i < input.length; ++i) { | |
− | //find the BMU | + | //find the BMU |
− | map.findInputBMU( | + | map.findInputBMU(input[i]); |
− | + | ||
− | //get the output for that BMU | + | //get the output for that BMU |
− | double[] output | + | double out = map.getOutput()[0]; |
+ | |||
+ | //You can simply round to get the desired binary output | ||
+ | System.out.println(Arrays.toString(input[i]) + " " + Math.round(out) + " " + out); | ||
+ | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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return Math.sqrt(super.distance(p, q)); | return Math.sqrt(super.distance(p, q)); | ||
} | } | ||
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} | } | ||
} | } | ||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 04:30, 24 January 2014
This is my implementation of a Self-organizing map.
This and all my other code in which I display on the robowiki falls under the ZLIB License.
How to use
//Create the map, 16 nodes, 2 input, 1 output
KohonenMap map = new KohonenMap(new int[]{16},2,1);
//Initializing gives every inptu and output a random value, which allows the Kohonen map to work.
map.initialize();
//For example a KohonenMap can be used for binary values
//A larger map is recommended for better output
//XOR
//0 0 0
//0 1 1
//1 0 1
//1 1 0
double[][] input = new double[][] {
{0,0}, {0,1}, {1,0}, {1,1}
};
double[][] output = new double[][] {
{0},{1},{1},{0}
};
//To train your map
for(int i = 0; i < input.length; ++i) {
//find the BMU you want to train
map.findInputBMU(input[i]);
//and then tell the main to train on that BMU
map.train(input[i], output[i]);
}
//to get meaningful data from the map
for(int i = 0; i < input.length; ++i) {
//find the BMU
map.findInputBMU(input[i]);
//get the output for that BMU
double out = map.getOutput()[0];
//You can simply round to get the desired binary output
System.out.println(Arrays.toString(input[i]) + " " + Math.round(out) + " " + out);
}
org.csdgn.maru.util.KohonenMap
package org.csdgn.maru.util;
import java.util.Arrays;
import java.util.Random;
/**
* A Self-Organizing Map implementation.
*
* Requires: <br>
* org.csdgn.nn.DensityFunction<br>
* org.csdgn.nn.DistanceFunction<br>
* org.csdgn.nn.density.StandardDensity<br>
* org.csdgn.nn.distance.EulerDistanceSquared
*
*/
public class KohonenMap {
/**
* Holds the neighborhood layout;
*/
private final Node[] map;
private final int[] mapSize;
private double learningRate = 0.8;
private Density density;
private Distance distance;
private boolean wrap = false;
private int BMU;
private double cutoff = 1e-4;
/**
* @param mapSize
* Size of the neighborhood. Example: {10,10} produces a 2
* dimensional map, each dimension having 10 nodes. Total nodes
* would be 100.
* @param input
* The length of the input vector (1D only)
* @param output
* The length of the output vector (1D only)
*/
public KohonenMap(int[] mapSize, int input, int output) {
/* Setup the map */
int size = 1;
for (int m : mapSize)
size *= m;
this.map = new Node[size];
this.mapSize = mapSize.clone();
this.density = new Density.Simple();
this.distance = new Distance.EulerSq();
int[] pos = new int[mapSize.length];
for (int i = 0; i < map.length; ++i) {
this.map[i] = new Node(mapSize.length, input, output);
/* Setup the location of each node, for speed reasons. */
System.arraycopy(pos, 0, this.map[i].position, 0, pos.length);
/* Update the position marker */
++pos[0];
for (int j = 0; j < pos.length - 1; ++j) {
if (pos[j] >= mapSize[j]) {
++pos[j + 1];
pos[j] = 0;
}
}
}
}
/**
* Initializes the map to random values
*/
public final void initialize() {
Random r = new Random();
initialize(r);
}
/**
* Initializes the map with the given random function. Uses the nextDouble
* function.
*/
public final void initialize(Random random) {
for (Node n : map) {
for (int i = 0; i < n.input.length; ++i)
n.input[i] = random.nextDouble();
for (int i = 0; i < n.output.length; ++i)
n.output[i] = random.nextDouble();
}
}
/**
* Finds the Best Matching Unit for the given input.
*
* @return the BMUs identifier
*/
public final int findInputBMU(double[] input) {
BMU = 0;
double distance = Double.MAX_VALUE;
for (int i = 0; i < map.length; ++i) {
double dist = this.distance.distance(map[i].input, input);
if (dist < distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Finds the Best Matching Unit for the given output.
*
* @return the BMUs identifier
*/
public final int findOutputBMU(double[] output) {
BMU = 0;
double distance = Double.MAX_VALUE;
for (int i = 0; i < map.length; ++i) {
double dist = this.distance.distance(map[i].output, output);
if (dist < distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Finds the Worst Matching Unit for the given input
*
* @return the WMUs identifier
*/
public final int findInputWMU(double[] input) {
BMU = 0;
double distance = Double.MIN_VALUE;
for (int i = 0; i < map.length; ++i) {
double dist = this.distance.distance(map[i].input, input);
if (dist > distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Finds the Worst Matching Unit for the given output
*
* @return the WMUs identifier
*/
public final int findOutputWMU(double[] output) {
BMU = 0;
double distance = Double.MIN_VALUE;
for (int i = 0; i < map.length; ++i) {
double dist = this.distance.distance(map[i].output, output);
if (dist > distance) {
distance = dist;
BMU = i;
}
}
return BMU;
}
/**
* Sets the Matched index to the set value.
*
* @param index
*/
public final void setMatchIndex(int index) {
BMU = Math.max(0, Math.min(index, map.length - 1));
}
/**
* This returns the input of the last found BMU or WMU.
*
* @return the input vector
*/
public final double[] getInput() {
return this.map[BMU].input;
}
/**
* This returns the output of the last found BMU or WMU.
*
* @return the output vector
*/
public final double[] getOutput() {
return this.map[BMU].output;
}
/**
* This returns the input of the given ID.
*
* @return the input vector
*/
public final double[] getInput(int id) {
if (id >= 0 && id < map.length)
return this.map[id].input;
return null;
}
/**
* This returns the output of the given ID.
*
* @return the output vector
*/
public final double[] getOutput(int id) {
if (id >= 0 && id < map.length)
return this.map[id].output;
return null;
}
/**
* Sets the learning rate of this KohonenMap
*
* @param rate
* value between 0 and 1
*/
public final void setLearningRate(double rate) {
learningRate = Math.max(Math.min(rate, 1), 0);
}
/**
* Returns the current rate of learning
*
* @return the learning rate
*/
public final double getLearningRate() {
return learningRate;
}
/**
* Sets the map to wrap its updates (slightly more costly)
*/
public final void setWraps(boolean doesWrap) {
wrap = doesWrap;
}
/**
* Returns if the current map wraps
*
* @return
*/
public final boolean isWrapping() {
return wrap;
}
/**
* Gets the current cutoff density.
*/
public double getCutoff() {
return cutoff;
}
/**
* The cutoff density in which under a node will not be trained.
* @param cutoff
*/
public void setCutoff(double cutoff) {
this.cutoff = cutoff;
}
/**
* Sets the density function this map uses for updating nearby nodes. If
* unset it uses the StandardDensity class.
*
* @param func
* the Density Function
*/
public final void setDensityFunction(Density func) {
this.density = func;
}
/**
* Sets the distance function used to find the best or worst matching unit.
* If unset, this map uses the EulerDistanceSquared class.<br>
* The neighborhood distance is Manhattan Distance.
*
* @param func
*/
public final void setDistanceFunction(Distance func) {
this.distance = func;
}
/**
* Updates the map with the given data. Uses the last found BMU or WMU.
*
* @param input
* input vector
* @param output
* expected output vector
*/
public final void train(double input[], double output[]) {
Node bmu = map[BMU];
for (int i = 0; i < map.length; ++i) {
map[i].update(bmu.position, input, output);
}
}
/**
* This uses Manhattan Distance.
*/
private static final double manhattanDistance(int[] p, int[] q) {
if (p == null || q == null)
return 0;
int len = Math.min(p.length, q.length);
int output = 0;
for (int i = 0; i < len; ++i)
output += Math.abs(p[i] - q[i]);
return output;
}
private final class Node {
/** Location in the neighborhood */
private final int[] position;
/** Input vector */
private final double[] input;
/** Output vector */
private final double[] output;
public Node(int mapSize, int inputSize, int outputSize) {
position = new int[mapSize];
input = new double[inputSize];
output = new double[outputSize];
}
private final double train(double c, double t, double n) {
return c + n * (t - c) * learningRate;
}
private final void update(int[] pos, double[] in, double[] out) {
double distance = manhattanDistance(pos, position);
if (wrap) {
int[] tpos = pos.clone();
int[] npos = position.clone();
for (int i = 0; i < tpos.length; ++i) {
tpos[i] += mapSize[i] / 2;
npos[i] += mapSize[i] / 2;
if (tpos[i] > mapSize[i])
tpos[i] -= mapSize[i];
if (npos[i] > mapSize[i])
npos[i] -= mapSize[i];
}
double ndist = manhattanDistance(tpos, npos);
if (ndist < distance)
distance = ndist;
}
double neighborhood = density.density(distance);
/* Changes below this point benefits are negligible */
if (neighborhood < cutoff)
return;
for (int i = 0; i < input.length; ++i)
input[i] = train(input[i], in[i], neighborhood);
for (int i = 0; i < output.length; ++i)
output[i] = train(output[i], out[i], neighborhood);
}
}
public static abstract class Density {
/**
* Calculates the density at the given point, where x is a certain distance from the center of the distribution.
*/
public abstract double density(double x);
public static class Normal extends Density {
private final double multi;
private final double variance;
private final double mean;
public Normal() {
this(1,0);
}
public Normal(double variance, double mean) {
this.multi = 1.0 / Math.sqrt(2*Math.PI*variance);
this.variance = 2.0*variance;
this.mean = mean;
}
@Override
public double density(double x) {
double e = ((x - mean)*(x - mean)) / variance;
return multi*Math.exp(-e);
}
}
public static class Simple extends Density {
/**
* <math>density(x) = 2^{-x^2}</math>
*/
@Override
public double density(double x) {
return Math.pow(2, -(x*x));
}
}
}
public static abstract class Distance {
public abstract double distance(double[] p, double[] q);
public static class EulerSq extends Distance {
/**
* <math>distSqr(p,q) = \sum_{i=0}^n (p_i - q_i)^2</math> where
* <math>n</math> is the size of the smaller of <math>p</math> or
* <math>q</math>
*/
@Override
public double distance(double[] p, double[] q) {
if (p == null || q == null)
return 0;
int len = Math.min(p.length, q.length);
double k, output = 0;
for (int i = 0; i < len; ++i)
output += (k = (p[i] - q[i])) * k;
return output;
}
}
public static class Euler extends EulerSq {
/**
* <math>dist(p,q) = \sqrt_{\sum_{i=0}^n (p_i - q_i)^2}</math> where
* <math>n</math> is the size of the smaller of <math>p</math> or
* <math>q</math>
*/
@Override
public double distance(double[] p, double[] q) {
return Math.sqrt(super.distance(p, q));
}
}
}
}