Difference between revisions of "Darkcanuck/RRServer/Updates"
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Darkcanuck (talk | contribs) (importing is taking a loooong time) |
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{{Darkcanuck/RRServer/Navigation}} | {{Darkcanuck/RRServer/Navigation}} | ||
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+ | == 13-Oct-2008: ''LRP courtesy of ABC'' == | ||
+ | * SVN Revision 25. | ||
+ | * Added [[ABC]]'s amazing LRP plots. | ||
+ | * Slowly importing data; about 60% (?) done for the main rumble | ||
+ | * I have an idea to speed up scoring/uploads, but it's major work so not this week... | ||
+ | |||
== 11-Oct-2008: ''Transitions'' == | == 11-Oct-2008: ''Transitions'' == |
Revision as of 06:06, 14 October 2008
Navigation: About | Updates | Ratings | Query API | Roadmap | Design | Develop | Known Issues
13-Oct-2008: LRP courtesy of ABC
- SVN Revision 25.
- Added ABC's amazing LRP plots.
- Slowly importing data; about 60% (?) done for the main rumble
- I have an idea to speed up scoring/uploads, but it's major work so not this week...
11-Oct-2008: Transitions
- SVN Revision 23.
- Based on | ABC's announcement, relaying is now turned off for faster uploads.
- Importing is still in progress:
- Minirumble finished yesterday.
- Roborumble is only 30% done, lots of battles still left
- I also need to import any new battles since the 7th
- Importing is a great high-load test; improved upload speed in a few areas, but it can still slow down if several clients (including the importer) all try to upload simultaneously.
- The bottleneck is the rating update process, querying all pairings for the two competitors is expensive.
7-Oct-2008: Import in Progress
- Finished testing import utility (just a Perl script) which takes battles_*.txt files and re-submits them to the server.
- All battle data from ABC's backup directory was imported to the new server this morning.
- Nanorumble data as of 15:30 PDT imported to new server (starting small).
- Currently importing Microrumble data... complete!
- Minirumble and Roborumble will take quite some time, I think. Normal results uploading may be slow during this period ... --Darkcanuck 01:19, 9 October 2008 (UTC)
6-Oct-2008: All Users Welcome
- SVN Revision 19
- Fixed a major bug introduced in rev 11 where new upload users could not be added.
- Tentative PL scoring column added to ranking table
- Added some additional stats to the details pages, including standard deviation for APS.
- Added import functionality; currently testing an import of ABC's data on my local test server.
5-Oct-2008: Sorting for Fun & Profit (+ Glicko-2)
- SVN Revision
1415 - Pairing and battle detail views can now be sorted like the rankings view.
- Finally you can group your worst ProblemBots together!
- PBI, Expected scores still use Glicko ratings, looking for feedback now that both Elo & Glicko are displayed together.
- Added Glicko-2 ratings; uses existing Glicko rating as initial value. Let's see how this works out.
4-Oct-2008: Elo makes its debut
- SVN Revision 11
- Added Elo scoring based on old server's code.
- Includes rating "jumpstart": bots with >50 battles start at an ideal rating based on APS.
- This is causing slower uploads but should clear up once all bots get Elo ratings.
- Ratings updates now done after every upload (no more periodic update).
- Ratings use all available pairings for each update (slow, but this is the classic method).
- Streamlined battle results table to use only one record per battle (was two); user data now in separate table.
- Table size down to 30% of previous.
27-Sep-2008: Setting Priorities
- Added priority pairings and battle number output to clients. I missed this last time around.
- Tweaked database performance for results uploading.
- Ratings rebuild has caught up, so rankings are now up-to-date within the last minute!
- Melee rankings are starting to fill out.
- Many thanks to GrubbmGait and [Darkstorm]] for generously contributing battles
25-Sep-2008: Build it and they will come?
- One week, 4 clients uploading without any major issues. 68,148 battles in the general rumble so far.
- No outstanding "known" bugs at this point (fingers crossed).
- Added Glicko ratings and flushed existing pairings & ratings yesterday. That means the ratings are still rebuilding, and will probably catch up sometime tomorrow.
- Added table sorting on the main rankings pages.
- Added support for melee (works) and teams (my client doesn't work for teams so this is untested).