Difference between revisions of "Targeting Challenge 2K7"
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(New page: The first targeting challenge, which was established in 2003 in an attempt to achieve better preformance, by testing against certain reference bots. == '''Rules''' == #The Challenger must...) |
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== '''Rules''' == | == '''Rules''' == | ||
− | #The Challenger must remain stationary all the time | + | #The Challenger must remain stationary all the time. |
#The Challenger is only allowed to feed the fire() method(s) the constant 3. | #The Challenger is only allowed to feed the fire() method(s) the constant 3. | ||
#*This often results in at least one bullet per round fired with energy lower than 3 though. | #*This often results in at least one bullet per round fired with energy lower than 3 though. | ||
− | #*Which means no energy management whatsoever | + | #*Which means no energy management whatsoever. |
− | #There are 10 Reference Bots, none of which fires, few of which does any ramming | + | #There are 10 Reference Bots, none of which fires, few of which does any ramming. |
− | #The Challenger meet each reference bot in battle over 500 rounds | + | #The Challenger meet each reference bot in battle over 500 rounds. |
− | #The Challenger's score against each reference bot is calculated like "challenger_bullet_damage / rounds" | + | #The Challenger's score against each reference bot is calculated like "challenger_bullet_damage / rounds". |
− | #*Average the scores against each reference bot to get the total score | + | #*Average the scores against each reference bot to get the total score. |
== '''Reference Bots''' == | == '''Reference Bots''' == | ||
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5 non-surfers: | 5 non-surfers: | ||
− | # Fortune 1.0 - MultiMode of several best in class RandomMovement implementations | + | # [[Fortune]] 1.0 - MultiMode of several best in class RandomMovement implementations |
# [[DuelistMicro]] 2.0 - <nowiki>GoTo</nowiki> style RandomMovement (similar in style to [[Cigaret]]) | # [[DuelistMicro]] 2.0 - <nowiki>GoTo</nowiki> style RandomMovement (similar in style to [[Cigaret]]) | ||
# [[GrubbmGrb]] 1.2.4 - MultiMode with Stop 'n' Go, Oscillation | # [[GrubbmGrb]] 1.2.4 - MultiMode with Stop 'n' Go, Oscillation | ||
# [[RaikoMicro]] 1.44 - classic, very strong RandomMovement | # [[RaikoMicro]] 1.44 - classic, very strong RandomMovement | ||
− | # WeeklongObsession 1.5 - strong RandomMovement | + | # [[WeeklongObsession]] 1.5 - strong RandomMovement |
You can get all the reference bots at once: '''[http://www.dijitari.com/void/robocode/tc2k7_reference_bots3.zip Download]''' | You can get all the reference bots at once: '''[http://www.dijitari.com/void/robocode/tc2k7_reference_bots3.zip Download]''' | ||
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== See Also == | == See Also == | ||
*[[Targeting_Challenge_2K7/Results]] | *[[Targeting_Challenge_2K7/Results]] | ||
+ | *[[Targeting_Challenge_2K7/FastLearningResults]] | ||
[[Category:Challenges]] [[Category:Targeting Challenges]] | [[Category:Challenges]] [[Category:Targeting Challenges]] |
Revision as of 08:56, 25 March 2009
The first targeting challenge, which was established in 2003 in an attempt to achieve better preformance, by testing against certain reference bots.
Rules
- The Challenger must remain stationary all the time.
- The Challenger is only allowed to feed the fire() method(s) the constant 3.
- This often results in at least one bullet per round fired with energy lower than 3 though.
- Which means no energy management whatsoever.
- There are 10 Reference Bots, none of which fires, few of which does any ramming.
- The Challenger meet each reference bot in battle over 500 rounds.
- The Challenger's score against each reference bot is calculated like "challenger_bullet_damage / rounds".
- Average the scores against each reference bot to get the total score.
Reference Bots
5 WaveSurfers:
- Shadow 3.66d - expert WaveSurfer, DynamicClustering based stats
- CassiusClay 2pi.08 - expert WaveSurfer
- WeeksOnEnd 1.10 - MiniBot WaveSurfer, still very strong against top guns
- WaveSerpent 1.221 - high level WaveSurfer with unique stats system; intermediate level against top guns
- RaikoMX 0.32 - classic WaveSurfer; intermediate level against good guns
5 non-surfers:
- Fortune 1.0 - MultiMode of several best in class RandomMovement implementations
- DuelistMicro 2.0 - GoTo style RandomMovement (similar in style to Cigaret)
- GrubbmGrb 1.2.4 - MultiMode with Stop 'n' Go, Oscillation
- RaikoMicro 1.44 - classic, very strong RandomMovement
- WeeklongObsession 1.5 - strong RandomMovement
You can get all the reference bots at once: Download