Difference between revisions of "Oculus/Version History"
< Oculus
Jump to navigation
Jump to search
Dsekercioglu (talk | contribs) |
Dsekercioglu (talk | contribs) |
||
Line 1: | Line 1: | ||
* '''1.2''' - 26.08.2017 | * '''1.2''' - 26.08.2017 | ||
**Made the movement learn faster with same accuracy: | **Made the movement learn faster with same accuracy: | ||
− | + | : I realised that with too many inputs and small number of data NN was learning too slow. | |
+ | : I decreased the number of data and it started to learn faster. | ||
+ | : I made a system with 3 predictors which use different attributes and got the sum of the result. | ||
+ | **Added precise bot width danger to surfing. | ||
Ranking:55 | Ranking:55 | ||
+ | |||
+ | * '''1.2''' - 26.08.2017 | ||
+ | ** Anti-Ram added. | ||
+ | ** Some multi-wave added. | ||
+ | ** Fixed infinite loop in MEA. | ||
+ | ** Fixed the "battlefield width/height = 0" bug. | ||
+ | Ranking:63 | ||
+ | |||
+ | **Wow I found an error both in gun and movement. | ||
* '''1.1''' - 26.08.2017 | * '''1.1''' - 26.08.2017 | ||
− | |||
− | |||
** Added Forward Wall MEA to Movement. | ** Added Forward Wall MEA to Movement. | ||
− | ** Added Time Since Deceleration to Gun | + | ** Added Time Since Deceleration to Gun. |
Ranking:80 | Ranking:80 | ||
Revision as of 16:28, 27 August 2017
- 1.2 - 26.08.2017
- Made the movement learn faster with same accuracy:
- I realised that with too many inputs and small number of data NN was learning too slow.
- I decreased the number of data and it started to learn faster.
- I made a system with 3 predictors which use different attributes and got the sum of the result.
- Added precise bot width danger to surfing.
Ranking:55
- 1.2 - 26.08.2017
- Anti-Ram added.
- Some multi-wave added.
- Fixed infinite loop in MEA.
- Fixed the "battlefield width/height = 0" bug.
Ranking:63
- Wow I found an error both in gun and movement.
- 1.1 - 26.08.2017
- Added Forward Wall MEA to Movement.
- Added Time Since Deceleration to Gun.
Ranking:80
- Wow I found an error both in gun and movement.
- __________________________________________________________________________________________
- 1.0 - 26.08.2017
- Initial release.
- Movement uses Lateral Velocity, Lateral Acceleration, Bullet Float Time
- Gun uses Lateral Velocity, Lateral Acceleration, Bullet Float Time, Forward Wall MEA
- Ranking: 98