Difference between revisions of "Oculus/Version History"

From Robowiki
Jump to navigation Jump to search
Line 2: Line 2:
 
**Fixed the precise bot width calculation error.
 
**Fixed the precise bot width calculation error.
 
:Note: It should do a lot better because it was doing a lot worser than the single bin danger one.
 
:Note: It should do a lot better because it was doing a lot worser than the single bin danger one.
 +
:Note: Wow, [[Oculus]] beats [[PulsarMax]] with %63.5.
  
 
:___________________________________________________________________________________________________
 
:___________________________________________________________________________________________________

Revision as of 19:45, 27 August 2017

  • 1.4 - 27.08.2017
    • Fixed the precise bot width calculation error.
Note: It should do a lot better because it was doing a lot worser than the single bin danger one.
Note: Wow, Oculus beats PulsarMax with %63.5.
___________________________________________________________________________________________________
  • 1.3 - 27.08.2017
    • Made the movement learn faster with same accuracy:
I realised that with too many inputs and small number of data NN was learning too slow.
I decreased the number of data and it started to learn faster.
I made a system with 3 predictors which use different attributes and got the sum of the result.
    • Added precise bot width danger to surfing.

Ranking:55

    • Oops fast precise bot width calculation error found.
___________________________________________________________________________________________________
  • 1.2 - 26.08.2017
    • Anti-Ram added.
    • Some multi-wave added.
    • Fixed infinite loop in MEA.
    • Fixed the "battlefield width/height = 0" bug.

Ranking:63

___________________________________________________________________________________________________
  • 1.1 - 26.08.2017
    • Added Forward Wall MEA to Movement.
    • Added Time Since Deceleration to Gun.

Ranking:80

    • Wow I found an error both in gun and movement.
___________________________________________________________________________________________________
  • 1.0 - 26.08.2017
    • Initial release.
    • Movement uses Lateral Velocity, Lateral Acceleration, Bullet Float Time
    • Gun uses Lateral Velocity, Lateral Acceleration, Bullet Float Time, Forward Wall MEA
    • Ranking: 98