Difference between revisions of "GlowBlowMelee"
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− | {{ | + | == Background Information == |
+ | ; What's special about it? | ||
+ | : It is a [[melee]] [[MiniBot]] that still performs well, despite not being updated since 2003. | ||
+ | |||
+ | ; How competitive is it? | ||
+ | : '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=minimeleerumble&name=rz.GlowBlowMelee%201.4|rumble=MiniMeleeRumble|scorelabel=APS|score=68.02|rank=2nd|win=191|loss=1|plrank=2nd|glicko2=N/A|pwin=99.48|vote=24.48|anpp=98.55|score2label=Survival|score2=33.07}}''' | ||
+ | |||
+ | == Strategy == | ||
+ | ; How does it [[Movement|move]]? | ||
+ | : It uses [[Anti-Gravity Movement]], with predefined "mass" points around its current position, in the battlefield center, and in the corners. | ||
+ | |||
+ | ; How does it fire? | ||
+ | : Its [[Pattern Matching]] gun was taken from [[GlowBlow]]. | ||
+ | |||
+ | ; How does it [[Dodging Bullets|dodge bullets]]? | ||
+ | : It tries to keep moving continuously and stay away from its previous locations. | ||
+ | |||
+ | ; How does the [[melee]] strategy differ from [[One-on-one]] strategy? | ||
+ | : There is no difference. | ||
+ | |||
+ | ; How does it select a target to attack/avoid in [[melee]]? | ||
+ | : It attacks the closest enemy. | ||
+ | |||
+ | ; What does it save between rounds and matches? | ||
+ | : Between rounds, it saves pattern matching data (heading change and velocity). Between matches, nothing. | ||
+ | |||
+ | == Additional Information == | ||
+ | ; Where did you get the name? | ||
+ | : The first thing it had were '''glowing''' colors. And in its tests it would '''blow''' up many enemies. | ||
+ | |||
+ | ; Can I use your code? | ||
+ | : Currently not. But the code can be decompiled very easily. | ||
+ | |||
+ | ; What's next for your robot? | ||
+ | : Better rumble ranking and better 1v1 performance. | ||
+ | |||
+ | ; Does it have any [[White Whale]]s? | ||
+ | : It hasn't been tested against many bots in 1v1. | ||
+ | |||
+ | ; What other robot(s) is it based on? | ||
+ | : [[GlowBlow]] for its gun and general structure. | ||
+ | __NOTOC__ __NOEDITSECTION__ |
Revision as of 13:45, 6 September 2017
GlowBlowMelee | |
Author(s) | rozu |
Extends | AdvancedRobot |
Targeting | Pattern Matching |
Movement | Anti-Gravity Movement |
Released | 2003 |
Current Version | 1.4 |
Code License | closed |
Download |
Background Information
- What's special about it?
- It is a melee MiniBot that still performs well, despite not being updated since 2003.
- How competitive is it?
- MiniMeleeRumble ‒ APS: 68.02% (2nd), PL: 191-1 (2nd), Survival: 33.07%
Strategy
- How does it move?
- It uses Anti-Gravity Movement, with predefined "mass" points around its current position, in the battlefield center, and in the corners.
- How does it fire?
- Its Pattern Matching gun was taken from GlowBlow.
- How does it dodge bullets?
- It tries to keep moving continuously and stay away from its previous locations.
- How does the melee strategy differ from One-on-one strategy?
- There is no difference.
- How does it select a target to attack/avoid in melee?
- It attacks the closest enemy.
- What does it save between rounds and matches?
- Between rounds, it saves pattern matching data (heading change and velocity). Between matches, nothing.
Additional Information
- Where did you get the name?
- The first thing it had were glowing colors. And in its tests it would blow up many enemies.
- Can I use your code?
- Currently not. But the code can be decompiled very easily.
- What's next for your robot?
- Better rumble ranking and better 1v1 performance.
- Does it have any White Whales?
- It hasn't been tested against many bots in 1v1.
- What other robot(s) is it based on?
- GlowBlow for its gun and general structure.