Difference between revisions of "Wave Surfing/Melee"
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+ | {{stub}} | ||
+ | Melee surfing is surfing waves fired by multiple enemies. It is not a specific algorithm, but rather a class of techniques. | ||
+ | |||
+ | == True Melee Surfing == | ||
+ | * Find the closest [[wave]]. | ||
+ | * Choose ''n'' angles to move. | ||
+ | * For every angle: | ||
+ | ** [[Precise Prediction|Simulate your bot]] moving at that angle. | ||
+ | ** Find the wave hit location. | ||
+ | ** Check the danger. | ||
+ | * Choose the best angle to move. | ||
+ | * Move! | ||
+ | |||
+ | == GoTo Melee Surfing == | ||
+ | * Find the closest wave. | ||
+ | * Choose ''n'' points that can be reached by the time the wave hits. | ||
+ | * Choose the safest point according to your danger function. | ||
+ | * [[GoTo]] that location! |
Latest revision as of 23:18, 7 September 2017
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Melee surfing is surfing waves fired by multiple enemies. It is not a specific algorithm, but rather a class of techniques.
True Melee Surfing
- Find the closest wave.
- Choose n angles to move.
- For every angle:
- Simulate your bot moving at that angle.
- Find the wave hit location.
- Check the danger.
- Choose the best angle to move.
- Move!
GoTo Melee Surfing
- Find the closest wave.
- Choose n points that can be reached by the time the wave hits.
- Choose the safest point according to your danger function.
- GoTo that location!