Difference between revisions of "Template For Bot Pages"
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m (Microimprovements) |
m (Tiny tweaks) |
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| download_link = http://www.example.com | | download_link = http://www.example.com | ||
| source_link = http://www.example.com (optional) | | source_link = http://www.example.com (optional) | ||
− | | isOpenSource = | + | | isOpenSource = true/false |
− | | isMelee = | + | | isMelee = true/false |
− | | isOneOnOne = | + | | isOneOnOne = true/false |
}} | }} | ||
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: ''Movement strategy – [[Wave Surfing]], [[Random Movement]], etc.'' | : ''Movement strategy – [[Wave Surfing]], [[Random Movement]], etc.'' | ||
− | ; How does it fire? | + | ; How does it [[Targeting|fire]]? |
: ''Targeting strategy – [[GuessFactor Targeting]], [[Pattern Matching]], etc.'' | : ''Targeting strategy – [[GuessFactor Targeting]], [[Pattern Matching]], etc.'' | ||
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: ''Pretty much the same as the movement section.'' | : ''Pretty much the same as the movement section.'' | ||
− | ; How does the [[melee]] strategy differ from [[ | + | ; How does the [[melee]] strategy differ from [[one-on-one]] strategy? |
: ''Melee is a battle with many bots; one-on-one is a battle with only two bots.'' | : ''Melee is a battle with many bots; one-on-one is a battle with only two bots.'' | ||
; How does it select a target to attack/avoid in [[melee]]? | ; How does it select a target to attack/avoid in [[melee]]? | ||
− | : ''Some bots target the first enemy they see; other bots attack the closest enemy; still others choose the target with the greatest energy.'' | + | : ''Some bots target the first enemy they see; other bots attack the closest enemy; still others choose the target with the greatest energy. If your bot doesn't support melee, just omit this section.'' |
; What does it save between rounds and matches? | ; What does it save between rounds and matches? |
Latest revision as of 02:55, 29 September 2017
Template For Bot Pages | |
Author(s) | Put Your Username Here |
Extends | AdvancedRobot, TeamRobot, Robot, etc. |
Targeting | How does it fire? |
Movement | How does it move? |
Released | The current year |
Current Version | x.y.z |
Code License | If it doesn't matter to you, just put "public domain". |
Download | |
(optional) Source |
Background Information
- What's special about it?
- What makes your bot unique?
- How competitive is it?
- How good is your bot in different circumstances and against different competitors? How does it rank in competitions like the RoboRumble?
Strategy
- How does it move?
- Movement strategy – Wave Surfing, Random Movement, etc.
- How does it fire?
- Targeting strategy – GuessFactor Targeting, Pattern Matching, etc.
- How does it dodge bullets?
- Pretty much the same as the movement section.
- How does the melee strategy differ from one-on-one strategy?
- Melee is a battle with many bots; one-on-one is a battle with only two bots.
- How does it select a target to attack/avoid in melee?
- Some bots target the first enemy they see; other bots attack the closest enemy; still others choose the target with the greatest energy. If your bot doesn't support melee, just omit this section.
- What does it save between rounds and matches?
- What does the bot store in static global variables (between rounds) and in files (between matches)?
Additional Information
- Where did you get the name?
- a.k.a. the "What the heck were you thinking?" section.
- Can I use your code?
- Put licensing information here.
- What's next for your robot?
- Typically a list of future goals.
- Does it have any White Whales?
- Arch-nemesis bots.
- What other robot(s) is it based on?
- Did you borrow / steal code from any other robots? Also, you can use this section to give credit for ideas and concepts used in your bot.