Difference between revisions of "Ascendant"
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| movement = [[Wave Surfing]] | | movement = [[Wave Surfing]] | ||
| current_version = 1.2.27 | | current_version = 1.2.27 | ||
+ | | released = 2004 | ||
+ | | license = closed | ||
+ | | best_rating = #1 Elo (2004-2006) | ||
| download_link = http://robocode-archive.strangeautomata.com/robots/mue.Ascendant_1.2.27.jar | | download_link = http://robocode-archive.strangeautomata.com/robots/mue.Ascendant_1.2.27.jar | ||
− | | isOpenSource = | + | | isOpenSource = false |
− | | isMelee = | + | | isMelee = false |
− | | isOneOnOne = | + | | isOneOnOne = true |
}} | }} | ||
{{Navbox small | {{Navbox small | ||
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== Strategy == | == Strategy == | ||
− | ; How does it fire? | + | ; How does it [[Movement|move]]? |
+ | : It uses [[Wave Surfing]]. | ||
+ | |||
+ | ; How does it [[Targeting|fire]]? | ||
: It uses two [[GuessFactor Targeting (traditional)|guess factor]] guns, one is [[Anti-Surfer Targeting|tuned to hit wave surfers]] (and [[Adaptive Movement|adaptive movements]] in general) and the other should hit everyone else. While the bot tries to determine which gun is better in hitting the current opponent, both guns are used as [[Virtual Guns|virtual guns]] (slightly biased towards the general purpose gun). After a decision has been reached, the better gun is used exclusively. | : It uses two [[GuessFactor Targeting (traditional)|guess factor]] guns, one is [[Anti-Surfer Targeting|tuned to hit wave surfers]] (and [[Adaptive Movement|adaptive movements]] in general) and the other should hit everyone else. While the bot tries to determine which gun is better in hitting the current opponent, both guns are used as [[Virtual Guns|virtual guns]] (slightly biased towards the general purpose gun). After a decision has been reached, the better gun is used exclusively. | ||
+ | |||
+ | ; How does it [[Dodging Bullets|dodge bullets]]? | ||
+ | : [[Wave Surfing]] as I understand it is practically a dodging strategy. | ||
; How does the [[Melee|melee]] strategy differ from [[One on One|one-on-one]] strategy? | ; How does the [[Melee|melee]] strategy differ from [[One on One|one-on-one]] strategy? |
Latest revision as of 02:57, 29 September 2017
Ascendant | |
Author(s) | Mue |
Extends | AdvancedRobot |
Targeting | GuessFactor Targeting |
Movement | Wave Surfing |
Released | 2004 |
Best Rating | #1 Elo (2004-2006) |
Current Version | 1.2.27 |
Code License | closed |
Download |
- Sub-pages:
- Version History - AscendantRRGC - Archived Talk 200502 - Archived Talk 20090424
Background Information
- What is it?
- A mega bot designed for one-on-one using Wave Surfing and Virtual Guns. I read about Wave Surfing when I tried to figure out how to improve the movement of Hyperion. After I finally started to implement it and realised how much work there is behind that, I decided to leave Hyperion as it is and make a new bot instead. After a lengthy development process, the movement and targeting systems are now completely different from the ones in Hyperion.
- What's special about it?
- Ascendant held the top spot in RoboRumble General 1v1 for 17 months, from November 2004 to April 2006. It pioneered the use of an Anti-Surfer gun for hitting adaptive movements, a practice common among top bots today. Despite many years since its last update, Ascendant still holds the #13 spot in the RoboRumble.
Strategy
- How does it move?
- It uses Wave Surfing.
- How does it fire?
- It uses two guess factor guns, one is tuned to hit wave surfers (and adaptive movements in general) and the other should hit everyone else. While the bot tries to determine which gun is better in hitting the current opponent, both guns are used as virtual guns (slightly biased towards the general purpose gun). After a decision has been reached, the better gun is used exclusively.
- How does it dodge bullets?
- Wave Surfing as I understand it is practically a dodging strategy.
- How does the melee strategy differ from one-on-one strategy?
- Its an one-on-one bot. Never tested melee, so its probably throwing exceptions in that.
- What does it save between rounds and matches?
- It saves nothing between battles. Between rounds targeting and movement information is stored.
Additional Information
- Where did you get the name?
- While imagining it's rise to the top of RoboRumble of course :-)
- Can I use your code?
- Not at the moment. I'll think about publishing it when I'm satisfied with the bot and its code structure.
- What's next for your robot?
- Beat Shadow.
- What other robot(s) is it based on?
- It is based on Hyperion. I read a lot about Wave Surfing in this wiki, and took the general idea from it.