Difference between revisions of "Non-explicit Dive Protection"
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'''Non-explicit Dive Protection''' is a way to protect a bot from getting too close to the opponent(s), without any special case. It is first implemented in [[Dookious]] by [[Voidious]], then adapted by a lot of other bots. | '''Non-explicit Dive Protection''' is a way to protect a bot from getting too close to the opponent(s), without any special case. It is first implemented in [[Dookious]] by [[Voidious]], then adapted by a lot of other bots. | ||
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+ | The most popular way to implement this is to multiply a predicted-distance factor into the danger of each movement option. | ||
== See also == | == See also == | ||
* [[Dive Protection]] | * [[Dive Protection]] | ||
+ | * [[Innovations since 2005]] |
Latest revision as of 07:03, 10 October 2017
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Non-explicit Dive Protection is a way to protect a bot from getting too close to the opponent(s), without any special case. It is first implemented in Dookious by Voidious, then adapted by a lot of other bots.
The most popular way to implement this is to multiply a predicted-distance factor into the danger of each movement option.