Difference between revisions of "TrackFire"
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{{Infobox Robot | {{Infobox Robot | ||
+ | | image = TrackFire.png | ||
+ | | imagesize = 100 | ||
| author = Mathew Nelson, [[User:FlemmingLarsen|Flemming N. Larsen]] | | author = Mathew Nelson, [[User:FlemmingLarsen|Flemming N. Larsen]] | ||
| extends = [[Robot]] | | extends = [[Robot]] |
Latest revision as of 03:17, 16 October 2017
TrackFire | |
Author(s) | Mathew Nelson, Flemming N. Larsen |
Extends | Robot |
Targeting | Head-On Targeting |
Movement | None |
Code License | Eclipse Public License v1.0 |
Background Information
- What's special about it?
- TrackFire is a Sample Bot that demonstrates Head-On Targeting with bad target acquisition and no movement.
- How competitive is it?
- Not very, as it doesn't move. It is the second-worst sample bot, and ranks at #395 out of 400 in MeleeRumble.
Strategy
- How does it move?
- It does not.
- How does it fire?
- Head-On Targeting, with some logic to test if the gun is turned, and to compensate for the failings of the Robot base class.
- How does the melee strategy differ from one-on-one strategy?
- No difference.
- What does it save between rounds and matches?
- Nothing and nothing.
Additional Information
- Can I use your code?
- Yes, it is released under the Eclipse Public License v1.0.