Difference between revisions of "ShieldNext/Version History"

From Robowiki
Jump to navigation Jump to search
(Initial commit)
 
m (add rumble stats)
 
(4 intermediate revisions by the same user not shown)
Line 4: Line 4:
 
| page1 = Version History
 
| page1 = Version History
 
}}
 
}}
 +
[[Category: Bot Version Histories]]
 
----
 
----
{{SimpleVersion|date={{date|2018|02|02}}|version=0.1}}
+
* {{SimpleVersion|date={{date|2018|02|03}}|version=0.1.1}}
 +
** '''{{ShieldStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.precise.ShieldNext%200.1.1|rumble=RoboRumble|scorelabel=APS|score=47.16|rank=683rd|win=561|loss=596|plrank=595th|glicko2=N/A|pwin=48.49|vote=12.51|anpp=48.63|score2label=Survival|score2=55.57}}'''
 +
** shift a tiny to create bigger shadow when needed
 +
** adaptive shift that makes shielding even more bots than [[ShieldBot]] and [[EnergyDome]] possible, and more accurate.
 +
 
 +
* {{SimpleVersion|date={{date|2018|02|02}}|version=0.1}}
 +
** '''{{ShieldStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.precise.ShieldNext%200.1|rumble=RoboRumble|scorelabel=APS|score=29.95|rank=988th|win=353|loss=804|plrank=847th|glicko2=N/A|pwin=30.51|vote=0.78|anpp=30.93|score2label=Survival|score2=40.89}}'''
 
** start with framework from [[ScalarNext]]
 
** start with framework from [[ScalarNext]]
 
** write a bug free bullet shadowing algorithm
 
** write a bug free bullet shadowing algorithm
 
** [[BulletShielding]] 2.0 — shadow based shield
 
** [[BulletShielding]] 2.0 — shadow based shield

Latest revision as of 16:46, 21 February 2018

ShieldNext Sub-pages:
ShieldNextVersion History

  • 0.1.1 – February 03, 2018
    • RoboRumble ‒ APS: 47.16% (683rd), PL: 561-596 (595th), Survival: 55.57%, Vote: 12.51%
    • shift a tiny to create bigger shadow when needed
    • adaptive shift that makes shielding even more bots than ShieldBot and EnergyDome possible, and more accurate.
  • 0.1 – February 02, 2018
    • RoboRumble ‒ APS: 29.95% (988th), PL: 353-804 (847th), Survival: 40.89%, Vote: 0.78%
    • start with framework from ScalarNext
    • write a bug free bullet shadowing algorithm
    • BulletShielding 2.0 — shadow based shield