Difference between revisions of "ScalarN/Version History"
< ScalarN
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* {{ScalarNVersion|version=0.01 phase 0|date={{date|2018|07|09}} – {{date|2018|07|20}}}} | * {{ScalarNVersion|version=0.01 phase 0|date={{date|2018|07|09}} – {{date|2018|07|20}}}} | ||
− | ** Lightweight Log4j style logging for robot and corresponding Intellij plugin | + | ** Bot Development Framework |
− | ** ''BaseRobot'' — AdvancedRobot alternative, decoupling bot implementation from robocode | + | *** Lightweight Log4j style logging for robot and corresponding Intellij plugin |
− | ** Subject/Listener style component communication, and bind together automatically via ''ListenerRegister'' module! | + | *** ''BaseRobot'' — AdvancedRobot alternative, decoupling bot implementation from robocode |
− | ** 2D vector library ''V'' inspired by PyTorch; Math library ''U'' that unifies math/geom API. | + | *** Subject/Listener style component communication, and bind together automatically via ''ListenerRegister'' module! |
− | * | + | *** Fully redesigned ''Unit'' module that provides a unified model for all robots in battlefield |
− | ** ''Primitive Collections Framework'' that feels the same as JCF but much faster and compact for primitives. | + | ** Math and Data Structures |
− | ** Brand new [[Xor's KdTree]]. | + | *** 2D vector library ''V'' inspired by PyTorch; Math library ''U'' that unifies math/geom API. |
+ | *** ''Primitive Collections Framework'' that feels the same as JCF but much faster and compact for primitives. | ||
+ | *** Brand new [[Xor's KdTree]]. |
Revision as of 08:53, 26 August 2018
- 0.01 (August 26, 2018)
- Initial release
- 0.01 phase 3 (August 20, 2018 – August 26, 2018)
- State-of-the-art swarm knn pif melee gun
- Very simple but very effective now
- State-of-the-art swarm knn pif melee gun
- 0.01 phase 2 (August 03, 2018 – August 26, 2018)
- Melee movement between minimal risk and wave surfing
- Surfing hot yet
- Melee movement between minimal risk and wave surfing
- 0.01 phase 1 (July 20, 2018 – August 03, 2018)
- State-of-the-art melee radar that maximizes scan rate
- Unified design for melee and duel
- Graceful handling of out-ranged robot, supporting even 5000x5000 battle field!
- State-of-the-art melee radar that maximizes scan rate
- 0.01 phase 0 (July 09, 2018 – July 20, 2018)
- Bot Development Framework
- Lightweight Log4j style logging for robot and corresponding Intellij plugin
- BaseRobot — AdvancedRobot alternative, decoupling bot implementation from robocode
- Subject/Listener style component communication, and bind together automatically via ListenerRegister module!
- Fully redesigned Unit module that provides a unified model for all robots in battlefield
- Math and Data Structures
- 2D vector library V inspired by PyTorch; Math library U that unifies math/geom API.
- Primitive Collections Framework that feels the same as JCF but much faster and compact for primitives.
- Brand new Xor's KdTree.
- Bot Development Framework