Difference between revisions of "SquirmyToad/Version History"
m (updated SquirmyToad's version history) |
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https://drive.google.com/uc?export=download&id=13KDsBJ9GyVc6cCboczxdMG8fCGAphgry | https://drive.google.com/uc?export=download&id=13KDsBJ9GyVc6cCboczxdMG8fCGAphgry | ||
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SquirmyToad 2.1: Ranked 35 in NanoRumble, 82 in MicroRumble, 138 in MiniRumble, 357 in RoboRumble | SquirmyToad 2.1: Ranked 35 in NanoRumble, 82 in MicroRumble, 138 in MiniRumble, 357 in RoboRumble | ||
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https://drive.google.com/uc?export=download&id=10j3rFsv1R3UqlxvYMZqJ2acO5lNPd7af | https://drive.google.com/uc?export=download&id=10j3rFsv1R3UqlxvYMZqJ2acO5lNPd7af | ||
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SquirmyToad 2.2: | SquirmyToad 2.2: | ||
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https://drive.google.com/uc?export=download&id=1IIYg_exCarU-C4e_s7GardGcaiC5zAPx | https://drive.google.com/uc?export=download&id=1IIYg_exCarU-C4e_s7GardGcaiC5zAPx | ||
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+ | |||
+ | ---- | ||
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+ | SquirmyToad 2.3: | ||
+ | |||
+ | Reverted higher chance to change direction | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1dKrvI3C2_e2bbt1hR1LwjsO5U0afy6ma | ||
+ | |||
+ | ---- | ||
+ | |||
+ | SquirmyToad 3.0: Ranked 16 in NanoRumble, 59 in MicroRumble, 109 in MiniRumble, 367 in RoboRumble | ||
+ | |||
+ | Uses stop and go and random movement | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1PFdtpPblQJkR-olaolVVakOU4qd2NZvA | ||
+ | |||
+ | ---- | ||
+ | |||
+ | SquirmyToad 3.1: Ranked 22 in NanoRumble, 63 in MicroRumble, 114 in MiniRumble, 356 in RoboRumble | ||
+ | |||
+ | Adjusted random movement and stop and go, added energy management | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1yIDn6-wgk1PGFLiI9X7YXosSc6moYylV | ||
+ | |||
+ | ---- | ||
+ | |||
+ | SquirmyToad 3.3: Ranked 19 in NanoRumble, 59 in MicroRumble, 110 in MiniRumble, 355 in RoboRumble | ||
+ | |||
+ | Tweaked random movement | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1qZlDgx1Q1qSdrniMGjDkAu8Iplle6uti | ||
+ | |||
+ | ---- | ||
+ | |||
+ | SquirmyToad 3.4: Ranked 24 in NanoRumble, 66 in MicroRumble, 116 in MiniRumble, 350 in RoboRumble | ||
+ | |||
+ | Added stronger random movement | ||
+ | |||
+ | Got rid of stop and go | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1oC3k2FZ71BIeqGktUMIGyYGbL9NSzxwi | ||
+ | |||
+ | ---- | ||
+ | |||
+ | April 23, 2019, SquirmyToad 3.5: Ranked 18 in NanoRumble, 57 in MicroRumble, 108 in MiniRumble, 354 in RoboRumble | ||
+ | |||
+ | Shrunk random movement | ||
+ | |||
+ | Added stop and go | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1_SzJ97Oo1xEx7KG_2pz0k5CDbhOlvQSI | ||
+ | |||
+ | ---- | ||
+ | |||
+ | April 23, 2019, SquirmyToad 3.6: Ranked 31 in NanoRumble, 81 in MicroRumble, 145 in MiniRumble, 438 in RoboRumble | ||
+ | |||
+ | Added musashi trick, which goes into oscillation, which goes into random movement | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1B-ik3mNmvaGh2Q2g0pD5lqCjxAW7OUb4 | ||
+ | |||
+ | ---- | ||
+ | |||
+ | April 24, 2019, SquirmyToad 3.7: Ranked 11 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 324 in RoboRumble | ||
+ | |||
+ | Stop and go and random movement | ||
+ | |||
+ | Now changes if it gets hit too much, instead of dying too much | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1GxGXDOeYH-EC6i67q1cn9KMQUyHySqkh | ||
+ | |||
+ | ---- | ||
+ | |||
+ | April 25, 2019, SquirmyToad 3.8: Ranked 10 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 318 in RoboRumble | ||
+ | |||
+ | Stop and go distance adjusted to 37 instead of 48 | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1En4Jl5Scy651g1j9yKBK24bLaKQDvTs0 | ||
+ | |||
+ | ---- | ||
+ | |||
+ | April 25, 2019, SquirmyToad 3.9: Ranked 9 in NanoRumble, 45 in MicroRumble, 95 in MiniRumble, 317 in RoboRumble | ||
+ | |||
+ | Adjusted the mode switching settings | ||
+ | |||
+ | Instead of hits += 0.4 when a bullet hits, it is now hits += 0.34 | ||
+ | |||
+ | https://drive.google.com/uc?export=download&id=1AB9S47yA18TQO0CSghUr_ophL1ckuzSU |
Latest revision as of 16:43, 26 April 2019
SquirmyToad 2.0:Ranked 51 in NanoRumble, 106 in MicroRumble, 167 in MiniRumble, 340 in RoboRumble
Uses random movement and a pattern matching gun
https://drive.google.com/uc?export=download&id=13KDsBJ9GyVc6cCboczxdMG8fCGAphgry
SquirmyToad 2.1: Ranked 35 in NanoRumble, 82 in MicroRumble, 138 in MiniRumble, 357 in RoboRumble
Now bounces off walls, also tweaked random movement
https://drive.google.com/uc?export=download&id=10j3rFsv1R3UqlxvYMZqJ2acO5lNPd7af
SquirmyToad 2.2:
Now uses the musashi trick in the beginning, if it dies 3 times it will go to random movement.
Tweaked firepower
Higher chance to change direction, so random movement may do better against linear targeting.
https://drive.google.com/uc?export=download&id=1IIYg_exCarU-C4e_s7GardGcaiC5zAPx
SquirmyToad 2.3:
Reverted higher chance to change direction
https://drive.google.com/uc?export=download&id=1dKrvI3C2_e2bbt1hR1LwjsO5U0afy6ma
SquirmyToad 3.0: Ranked 16 in NanoRumble, 59 in MicroRumble, 109 in MiniRumble, 367 in RoboRumble
Uses stop and go and random movement
https://drive.google.com/uc?export=download&id=1PFdtpPblQJkR-olaolVVakOU4qd2NZvA
SquirmyToad 3.1: Ranked 22 in NanoRumble, 63 in MicroRumble, 114 in MiniRumble, 356 in RoboRumble
Adjusted random movement and stop and go, added energy management
https://drive.google.com/uc?export=download&id=1yIDn6-wgk1PGFLiI9X7YXosSc6moYylV
SquirmyToad 3.3: Ranked 19 in NanoRumble, 59 in MicroRumble, 110 in MiniRumble, 355 in RoboRumble
Tweaked random movement
https://drive.google.com/uc?export=download&id=1qZlDgx1Q1qSdrniMGjDkAu8Iplle6uti
SquirmyToad 3.4: Ranked 24 in NanoRumble, 66 in MicroRumble, 116 in MiniRumble, 350 in RoboRumble
Added stronger random movement
Got rid of stop and go
https://drive.google.com/uc?export=download&id=1oC3k2FZ71BIeqGktUMIGyYGbL9NSzxwi
April 23, 2019, SquirmyToad 3.5: Ranked 18 in NanoRumble, 57 in MicroRumble, 108 in MiniRumble, 354 in RoboRumble
Shrunk random movement
Added stop and go
https://drive.google.com/uc?export=download&id=1_SzJ97Oo1xEx7KG_2pz0k5CDbhOlvQSI
April 23, 2019, SquirmyToad 3.6: Ranked 31 in NanoRumble, 81 in MicroRumble, 145 in MiniRumble, 438 in RoboRumble
Added musashi trick, which goes into oscillation, which goes into random movement
https://drive.google.com/uc?export=download&id=1B-ik3mNmvaGh2Q2g0pD5lqCjxAW7OUb4
April 24, 2019, SquirmyToad 3.7: Ranked 11 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 324 in RoboRumble
Stop and go and random movement
Now changes if it gets hit too much, instead of dying too much
https://drive.google.com/uc?export=download&id=1GxGXDOeYH-EC6i67q1cn9KMQUyHySqkh
April 25, 2019, SquirmyToad 3.8: Ranked 10 in NanoRumble, 45 in MicroRumble, 98 in MiniRumble, 318 in RoboRumble
Stop and go distance adjusted to 37 instead of 48
https://drive.google.com/uc?export=download&id=1En4Jl5Scy651g1j9yKBK24bLaKQDvTs0
April 25, 2019, SquirmyToad 3.9: Ranked 9 in NanoRumble, 45 in MicroRumble, 95 in MiniRumble, 317 in RoboRumble
Adjusted the mode switching settings
Instead of hits += 0.4 when a bullet hits, it is now hits += 0.34
https://drive.google.com/uc?export=download&id=1AB9S47yA18TQO0CSghUr_ophL1ckuzSU