Difference between revisions of "ScalarR"
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| parent = ScalarR | | parent = ScalarR | ||
| page1 = Version History | | page1 = Version History | ||
+ | }} | ||
+ | {{Infobox Robot | ||
+ | | author = [[User:Xor|Xor]] | ||
+ | | extends = [[AdvancedRobot]] | ||
+ | | targeting = [[GuessFactor Targeting|GuessFactor Targeting]] | ||
+ | | movement = [[Wave Surfing|Wave Surfing]] | ||
}} | }} | ||
This page is under construction. For recent activities, see [[/Version History|Version History]]. | This page is under construction. For recent activities, see [[/Version History|Version History]]. | ||
+ | |||
+ | == Background Information == | ||
+ | |||
+ | ; What's special about it? | ||
+ | |||
+ | It's a melee bot, and shares same surfing algorithms in 1v1. | ||
+ | |||
+ | ; How competitive is it? | ||
+ | |||
+ | No.1 in melee (as of 2021.6) | ||
+ | |||
+ | No.3 in 1v1 (as of 2021.6) | ||
+ | |||
+ | == Strategy == | ||
+ | |||
+ | ; How does it move? | ||
+ | |||
+ | [[Path Surfing]] (term by [[Kev]]) in melee, [[True Surfing]] in 1v1. The only difference being different surfing paths generated. | ||
+ | |||
+ | ; How does it fire? | ||
+ | |||
+ | [[Play It Forward]] in melee, [[GuessFactor Targeting]] in 1v1. [[Energy Management]] is quite conservative that optimizes survival as main goal. | ||
+ | |||
+ | ; What does it save between rounds and matches? | ||
+ | |||
+ | Everything between rounds, nothing between matches. | ||
+ | |||
+ | == Additional Information == | ||
+ | |||
+ | ; Where did you get the name? | ||
+ | |||
+ | Scalar from ScalarReplacement, an optimization technique used in JVM to reduce GC pressure. | ||
+ | Letter R is coined. | ||
+ | |||
+ | ; What's next for your robot? | ||
+ | |||
+ | Add a flattener ;) Which seems necessary against top bots. | ||
+ | |||
+ | ; What other robot(s) is it based on? | ||
+ | |||
+ | Directly and indirectly influenced by everything mentioned on this wiki. | ||
+ | * [[DrussGT/Understanding DrussGT | Understanding DrussGT]] | ||
+ | * [[Innovations since 2005]] | ||
+ | * to be listed... | ||
Revision as of 07:14, 12 June 2021
- ScalarR Sub-pages:
- Version History
ScalarR | |
Author(s) | Xor |
Extends | AdvancedRobot |
Targeting | GuessFactor Targeting |
Movement | Wave Surfing |
This page is under construction. For recent activities, see Version History.
Background Information
- What's special about it?
It's a melee bot, and shares same surfing algorithms in 1v1.
- How competitive is it?
No.1 in melee (as of 2021.6)
No.3 in 1v1 (as of 2021.6)
Strategy
- How does it move?
Path Surfing (term by Kev) in melee, True Surfing in 1v1. The only difference being different surfing paths generated.
- How does it fire?
Play It Forward in melee, GuessFactor Targeting in 1v1. Energy Management is quite conservative that optimizes survival as main goal.
- What does it save between rounds and matches?
Everything between rounds, nothing between matches.
Additional Information
- Where did you get the name?
Scalar from ScalarReplacement, an optimization technique used in JVM to reduce GC pressure. Letter R is coined.
- What's next for your robot?
Add a flattener ;) Which seems necessary against top bots.
- What other robot(s) is it based on?
Directly and indirectly influenced by everything mentioned on this wiki.
- Understanding DrussGT
- Innovations since 2005
- to be listed...