Difference between revisions of "SwordOfFire/VersionHistory"
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Dsekercioglu (talk | contribs) |
Dsekercioglu (talk | contribs) |
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+ | *'''1.4fix''' - 08.08.2017 | ||
+ | ** Removed the IndexOutOfBoundsException =) | ||
+ | ** Increased the number of buffers to 3. | ||
+ | **1on1 APS: 78.53 | ||
+ | |||
+ | * '''1.4''' - 08.08.2017 | ||
+ | ** Fixed %95 of the skip turns | ||
+ | ** I've completely rewritten the [[VCS]] Predictor. | ||
+ | ** Now [[VCS]] Predictor is Anti-Aliased [[VCS]] Predictor. | ||
+ | ** Reduced the number of buffers to 2. | ||
+ | ** Reduced the NN gun number to 1. | ||
+ | ** Changed NN training scheme. | ||
+ | ** Returned back to ColdBreath's gun with a fix in [[Roboneural]]. | ||
+ | ** I also realised that I added an IndexOutOfBoundsException =) | ||
+ | |||
* '''1.3''' - 07.08.2017 | * '''1.3''' - 07.08.2017 | ||
** Fixed the skip turns | ** Fixed the skip turns |
Latest revision as of 16:31, 9 August 2017
- 1.4fix - 08.08.2017
- Removed the IndexOutOfBoundsException =)
- Increased the number of buffers to 3.
- 1on1 APS: 78.53
- 1.4 - 08.08.2017
- Fixed %95 of the skip turns
- I've completely rewritten the VCS Predictor.
- Now VCS Predictor is Anti-Aliased VCS Predictor.
- Reduced the number of buffers to 2.
- Reduced the NN gun number to 1.
- Changed NN training scheme.
- Returned back to ColdBreath's gun with a fix in Roboneural.
- I also realised that I added an IndexOutOfBoundsException =)
- 1.3 - 07.08.2017
- Fixed the skip turns
- Added Minimum Risk when there are no waves or if enemy is too close.
- Ooops, It skips turns again.
- 1.2 - 07.08.2017
- Now gun uses 2 NNs.
- Skips turns too much.=(
- 1.1 - 07.08.2017
- Training scheme changed.
- Now gun uses 2 NNs.
- Buggy version.
- 1on1: APS: Unknown
- 1.0 - 06.08.2017
- Initial release.
- 1on1: APS: 77.1