Difference between revisions of "SwordOfFire/VersionHistory"

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* '''1.4'" - 08.08.2017
+
*'''1.4fix''' - 08.08.2017
 +
** Removed the IndexOutOfBoundsException =)
 +
** Increased the number of buffers to 3.
 +
**1on1 APS: 78.53
 +
 
 +
* '''1.4''' - 08.08.2017
 
** Fixed %95 of the skip turns
 
** Fixed %95 of the skip turns
 
** I've completely rewritten the [[VCS]] Predictor.
 
** I've completely rewritten the [[VCS]] Predictor.
Line 7: Line 12:
 
** Changed NN training scheme.
 
** Changed NN training scheme.
 
** Returned back to ColdBreath's gun with a fix in [[Roboneural]].
 
** Returned back to ColdBreath's gun with a fix in [[Roboneural]].
 +
** I also realised that I added an IndexOutOfBoundsException =)
  
 
* '''1.3''' - 07.08.2017
 
* '''1.3''' - 07.08.2017

Latest revision as of 16:31, 9 August 2017

  • 1.4fix - 08.08.2017
    • Removed the IndexOutOfBoundsException =)
    • Increased the number of buffers to 3.
    • 1on1 APS: 78.53
  • 1.4 - 08.08.2017
    • Fixed %95 of the skip turns
    • I've completely rewritten the VCS Predictor.
    • Now VCS Predictor is Anti-Aliased VCS Predictor.
    • Reduced the number of buffers to 2.
    • Reduced the NN gun number to 1.
    • Changed NN training scheme.
    • Returned back to ColdBreath's gun with a fix in Roboneural.
    • I also realised that I added an IndexOutOfBoundsException =)
  • 1.3 - 07.08.2017
    • Fixed the skip turns
    • Added Minimum Risk when there are no waves or if enemy is too close.
    • Ooops, It skips turns again.
  • 1.2 - 07.08.2017
    • Now gun uses 2 NNs.
    • Skips turns too much.=(
  • 1.1 - 07.08.2017
    • Training scheme changed.
    • Now gun uses 2 NNs.
    • Buggy version.
    • 1on1: APS: Unknown
  • 1.0 - 06.08.2017
    • Initial release.
    • 1on1: APS: 77.1