Difference between revisions of "ShieldNext/Version History"
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m (working 0.2) |
m (add rumble stats) |
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| page1 = Version History | | page1 = Version History | ||
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+ | [[Category: Bot Version Histories]] | ||
---- | ---- | ||
− | + | * {{SimpleVersion|date={{date|2018|02|03}}|version=0.1.1}} | |
+ | ** '''{{ShieldStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.precise.ShieldNext%200.1.1|rumble=RoboRumble|scorelabel=APS|score=47.16|rank=683rd|win=561|loss=596|plrank=595th|glicko2=N/A|pwin=48.49|vote=12.51|anpp=48.63|score2label=Survival|score2=55.57}}''' | ||
** shift a tiny to create bigger shadow when needed | ** shift a tiny to create bigger shadow when needed | ||
+ | ** adaptive shift that makes shielding even more bots than [[ShieldBot]] and [[EnergyDome]] possible, and more accurate. | ||
− | {{SimpleVersion|date={{date|2018|02|02}}|version=0.1}} | + | * {{SimpleVersion|date={{date|2018|02|02}}|version=0.1}} |
+ | ** '''{{ShieldStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.precise.ShieldNext%200.1|rumble=RoboRumble|scorelabel=APS|score=29.95|rank=988th|win=353|loss=804|plrank=847th|glicko2=N/A|pwin=30.51|vote=0.78|anpp=30.93|score2label=Survival|score2=40.89}}''' | ||
** start with framework from [[ScalarNext]] | ** start with framework from [[ScalarNext]] | ||
** write a bug free bullet shadowing algorithm | ** write a bug free bullet shadowing algorithm | ||
** [[BulletShielding]] 2.0 — shadow based shield | ** [[BulletShielding]] 2.0 — shadow based shield |
Latest revision as of 16:46, 21 February 2018
- ShieldNext Sub-pages:
- ShieldNext - Version History
- 0.1.1 – February 03, 2018
- RoboRumble ‒ APS: 47.16% (683rd), PL: 561-596 (595th), Survival: 55.57%, Vote: 12.51%
- shift a tiny to create bigger shadow when needed
- adaptive shift that makes shielding even more bots than ShieldBot and EnergyDome possible, and more accurate.
- 0.1 – February 02, 2018
- RoboRumble ‒ APS: 29.95% (988th), PL: 353-804 (847th), Survival: 40.89%, Vote: 0.78%
- start with framework from ScalarNext
- write a bug free bullet shadowing algorithm
- BulletShielding 2.0 — shadow based shield