Difference between revisions of "User:Enamel 32"

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I'm a software engineer based in the US, doing .NET development focusing in performance optimization, particularly when large amounts of data are involved. When I don't get enough problem solving in my day job, I turn to other projects like Robocode. I've started many bots over the years but have yet to finish or release one. Maybe having a user page will help force me? Time will tell.
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I'm a software engineer based in the US, doing .NET development focusing in performance optimization, particularly when large amounts of data are involved. When I don't get enough problem solving in my day job, I turn to other projects like Robocode. Even if I'm not writing code for it, it's a fun problem space to daydream about, and I can't help but smile seeing recent innovations. I've started many bots over the years but have yet to finish or release one. Maybe having a user page will help force me? Time will tell. (Narrator: it has not.)
  
  
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* Implement ITeamRobot
 
* Implement ITeamRobot
 
** Reuses messaging system
 
** Reuses messaging system
* Team-specific coordinated actions
 
 
* Bullet shadows, bomb sheltering
 
* Bullet shadows, bomb sheltering
  

Latest revision as of 23:44, 8 April 2024

I'm a software engineer based in the US, doing .NET development focusing in performance optimization, particularly when large amounts of data are involved. When I don't get enough problem solving in my day job, I turn to other projects like Robocode. Even if I'm not writing code for it, it's a fun problem space to daydream about, and I can't help but smile seeing recent innovations. I've started many bots over the years but have yet to finish or release one. Maybe having a user page will help force me? Time will tell. (Narrator: it has not.)


Works in Progress

Omni

Milestone 2

  • State machine controlled movement and targeting
    • Incorporate special "escape" cases like anti-ramming
  • Virtual bullets
  • Wave surfing
  • Dynamic clustering targeting

Milestone 3

  • Implement ITeamRobot
    • Reuses messaging system
  • Bullet shadows, bomb sheltering

Milestone 4

  • Melee battle support
  • Melee-specific movement and targeting styles

Milestone 5

  • Pre-trained movement classification
  • Anti-surfing neural net