Difference between revisions of "Talk:BestPSpace"
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== From old wiki's BestPSpace page == | == From old wiki's BestPSpace page == | ||
− | My prediction: This is the firing that the future killer bot will use. --[[tobe]] | + | My prediction: This is the firing that the future killer bot will use. --[[User:Tobe|tobe]] |
− | Seems like it might have problems with learning speed, especially if the eternal rumble continues to use 10 round battles. --[[David Alves]] | + | Seems like it might have problems with learning speed, especially if the eternal rumble continues to use 10 round battles. --[[User:David Alves|David Alves]] |
So was this basically segmentation of GF targeting, or is there more to it? -- [[Jokester]] | So was this basically segmentation of GF targeting, or is there more to it? -- [[Jokester]] |
Latest revision as of 08:39, 22 May 2009
From old wiki's BestPSpace page
My prediction: This is the firing that the future killer bot will use. --tobe
Seems like it might have problems with learning speed, especially if the eternal rumble continues to use 10 round battles. --David Alves
So was this basically segmentation of GF targeting, or is there more to it? -- Jokester
When I read it I understood it as GF segmentation, but with segments treated separately. Maybe I was wrong ;) --lRem
Seems like a good system. The real trick to making it learn faster is to choose families that show some real relationships. You could have many different options for families built into the code, but only store and collect the ones that show a significant correlation (thankfully, there are established ways to evaluate this). I would be willing to bet that the biggest source of problems with this method is the fact that 90% of top bots use some form of wave surfing, so only the GuessFactorTargeting family will show any correlation. --speal