Difference between revisions of "Talk:GITS/Targeting"
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The Theory one you told is already done in a number of robot, especially with robots that use Dynamic Clustering. They only aimed on the firing tick to prevent unnecessary slow cluster building (Hope you understand what I mean, I can't write this more clear). » <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> » 18:04, 28 May 2009 (UTC) | The Theory one you told is already done in a number of robot, especially with robots that use Dynamic Clustering. They only aimed on the firing tick to prevent unnecessary slow cluster building (Hope you understand what I mean, I can't write this more clear). » <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> » 18:04, 28 May 2009 (UTC) | ||
+ | :Alright, cool, At least it works :P --[[User:J Litewski|Jacob Litewski]] 18:45, 28 May 2009 (UTC) |
Latest revision as of 19:45, 28 May 2009
FYI, if you don't already know, you don't need to save data to disk to store data between rounds. Anything stored in a static variable will persist from round to round. (To save information between battles, of course, saving to disk is still required.) --Voidious 17:43, 28 May 2009 (UTC)
- Right. I know that now, I'm just to lazy atm to change it. :P --Jacob Litewski 17:54, 28 May 2009 (UTC)
Tick management
The Theory one you told is already done in a number of robot, especially with robots that use Dynamic Clustering. They only aimed on the firing tick to prevent unnecessary slow cluster building (Hope you understand what I mean, I can't write this more clear). » Nat | Talk » 18:04, 28 May 2009 (UTC)
- Alright, cool, At least it works :P --Jacob Litewski 18:45, 28 May 2009 (UTC)