Difference between revisions of "BlitzBat/Version History"
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m (fixing 1.01 scores (after 2000 mini then micro battles)) |
m (bold ratings) |
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(3 intermediate revisions by the same user not shown) | |||
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+ | * '''1.05''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat+1.05 MeleeRumble] - APS: 60.52% (42nd), PL: 238-39 (39th), Glicko-2: 1605.9, Survival: 68.22%''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=voidious.micro.BlitzBat+1.05 MiniMeleeRumble] - APS: 63.04% (11th), PL: 129-10 (9th), Glicko-2: 1638.2, Survival: 76.79%''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat+1.05 MicroMeleeRumble] - APS: 63.76% (4th), PL: 97-4 (5th), Glicko-2: 1639.6, Survival: 79.15%''' | ||
+ | ** Fixed a silly bug when finding the potential destination with the best [[Minimum Risk Movement|risk]]. | ||
+ | * '''1.04''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat+1.04 MeleeRumble] - APS: 60.66% (42nd), PL: 237-39 (39th), Glicko-2: 1609.6, Survival: 67.98%''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=voidious.micro.BlitzBat+1.04 MiniMeleeRumble] - APS: 63.25% (11th), PL: 130-9 (9th), Glicko-2: 1643.7, Survival: 76.61%''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat+1.04 MicroMeleeRumble] - APS: 63.94% (4th), PL: 97-4 (5th), Glicko-2: 1644.4, Survival: 78.88%''' | ||
+ | ** Slightly more weight to the don't-be-targeted factor. | ||
+ | ** Slightly more weight to the stay-away-from-center factor. | ||
+ | ** ''Code size: 734 (colors = 23 bytes)'' | ||
+ | * '''1.02''' - 6/3/2009 | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat+1.02 MeleeRumble] - APS: 60.51% (42nd), PL: 229-38 (47th), Glicko-2: 1671.1, Survival: 69.12%''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=minimeleerumble&name=voidious.micro.BlitzBat+1.02 MiniMeleeRumble] - APS: 62.89% (12th), PL: 126-9 (13th), Glicko-2: 1691.9, Survival: 76.86%''' | ||
+ | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat+1.02 MicroMeleeRumble] - APS: 63.54% (4th), PL: 93-4 (7th), Glicko-2: 1689.3, Survival: 78.87%''' | ||
+ | ** Fixed a major bug in perpendicularity risk factor in movement. (Using cos instead of abs(cos).) | ||
+ | ** ''Code size: 734 (colors = 23 bytes)'' | ||
* '''1.01''' - 6/2/2009 | * '''1.01''' - 6/2/2009 | ||
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.01 MicroMeleeRumble] - APS: 62.71% (5th), PL: 92-5, Glicko-2: 1681.6, Survival: 75.21%''' | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.01 MicroMeleeRumble] - APS: 62.71% (5th), PL: 92-5, Glicko-2: 1681.6, Survival: 75.21%''' | ||
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** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat%201.01 MeleeRumble] - APS: 59.81% (50th), PL: 222-45, Glicko-2: 1665.7, Survival: 65.14%''' | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=meleerumble&name=voidious.micro.BlitzBat%201.01 MeleeRumble] - APS: 59.81% (50th), PL: 222-45, Glicko-2: 1665.7, Survival: 65.14%''' | ||
** When tallying how many bots would be closer to a given enemy, count bots that would be ~10% closer instead of strictly closer. | ** When tallying how many bots would be closer to a given enemy, count bots that would be ~10% closer instead of strictly closer. | ||
+ | ** ''Code size: 735 (colors = 23 bytes)'' | ||
* '''1.0''' - 5/30/2009 | * '''1.0''' - 5/30/2009 | ||
** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.0 MicroMeleeRumble] - APS: 62.81% (5th), PL: 92-5, Glicko-2: 1684.8, Survival: 75.81%''' | ** '''[http://darkcanuck.net/rumble/RatingsDetails?game=micromeleerumble&name=voidious.micro.BlitzBat%201.0 MicroMeleeRumble] - APS: 62.81% (5th), PL: 92-5, Glicko-2: 1684.8, Survival: 75.81%''' | ||
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*** [[Minimum Risk Movement]] | *** [[Minimum Risk Movement]] | ||
*** [[Head-On Targeting]] | *** [[Head-On Targeting]] | ||
+ | ** ''Code size: 731 (colors = 23 bytes)'' | ||
[[Category:Bot Version Histories]] | [[Category:Bot Version Histories]] |
Latest revision as of 04:37, 19 August 2009
- BlitzBat Sub-pages:
- BlitzBat - Version History - Code
- 1.05
- MeleeRumble - APS: 60.52% (42nd), PL: 238-39 (39th), Glicko-2: 1605.9, Survival: 68.22%
- MiniMeleeRumble - APS: 63.04% (11th), PL: 129-10 (9th), Glicko-2: 1638.2, Survival: 76.79%
- MicroMeleeRumble - APS: 63.76% (4th), PL: 97-4 (5th), Glicko-2: 1639.6, Survival: 79.15%
- Fixed a silly bug when finding the potential destination with the best risk.
- 1.04
- MeleeRumble - APS: 60.66% (42nd), PL: 237-39 (39th), Glicko-2: 1609.6, Survival: 67.98%
- MiniMeleeRumble - APS: 63.25% (11th), PL: 130-9 (9th), Glicko-2: 1643.7, Survival: 76.61%
- MicroMeleeRumble - APS: 63.94% (4th), PL: 97-4 (5th), Glicko-2: 1644.4, Survival: 78.88%
- Slightly more weight to the don't-be-targeted factor.
- Slightly more weight to the stay-away-from-center factor.
- Code size: 734 (colors = 23 bytes)
- 1.02 - 6/3/2009
- MeleeRumble - APS: 60.51% (42nd), PL: 229-38 (47th), Glicko-2: 1671.1, Survival: 69.12%
- MiniMeleeRumble - APS: 62.89% (12th), PL: 126-9 (13th), Glicko-2: 1691.9, Survival: 76.86%
- MicroMeleeRumble - APS: 63.54% (4th), PL: 93-4 (7th), Glicko-2: 1689.3, Survival: 78.87%
- Fixed a major bug in perpendicularity risk factor in movement. (Using cos instead of abs(cos).)
- Code size: 734 (colors = 23 bytes)
- 1.01 - 6/2/2009
- MicroMeleeRumble - APS: 62.71% (5th), PL: 92-5, Glicko-2: 1681.6, Survival: 75.21%
- MiniMeleeRumble - APS: 62.00% (16th), PL: 121-14, Glicko-2: 1683.7, Survival: 72.97%
- MeleeRumble - APS: 59.81% (50th), PL: 222-45, Glicko-2: 1665.7, Survival: 65.14%
- When tallying how many bots would be closer to a given enemy, count bots that would be ~10% closer instead of strictly closer.
- Code size: 735 (colors = 23 bytes)
- 1.0 - 5/30/2009
- MicroMeleeRumble - APS: 62.81% (5th), PL: 92-5, Glicko-2: 1684.8, Survival: 75.81%
- MiniMeleeRumble - APS: 62.13% (16th), PL: 121-14, Glicko-2: 1687.0, Survival: 73.55%
- MeleeRumble - APS: 59.77% (54th), PL: 221-46, Glicko-2: 1667.0, Survival: 65.51%
- Initial release.
- Code size: 731 (colors = 23 bytes)