Difference between revisions of "Talk:BlitzBat/Version History"
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: Oh my... that's kind of amusing really... By the way, I'm curious, do you know how much better Diamond would do than the likes of HawkOnFire if it only fired head-on? --[[User:Rednaxela|Rednaxela]] 01:29, 18 August 2009 (UTC) | : Oh my... that's kind of amusing really... By the way, I'm curious, do you know how much better Diamond would do than the likes of HawkOnFire if it only fired head-on? --[[User:Rednaxela|Rednaxela]] 01:29, 18 August 2009 (UTC) | ||
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+ | :: I'm actually not sure... But when I was developing it, I used HOT for a while, and I intentionally left the code in there for it, so it would be easy to check. Maybe I'll test that soon. =) --[[User:Voidious|Voidious]] 01:31, 18 August 2009 (UTC) |
Latest revision as of 02:31, 18 August 2009
Best risk bug
So until 1.05, I had a really stupid bug in my risk evaluation / comparison. I initialized the "best risk" to the risk of the previous destination plus a slight bias towards it. But when I found a safer destination, I'd never update the "best risk", so I just ended up taking the last point checked with a lower risk than the previous destination's risk. Fixing it gained me no points, I actually lost a few. :-P Such is Melee... --Voidious 00:33, 18 August 2009 (UTC)
- Oh my... that's kind of amusing really... By the way, I'm curious, do you know how much better Diamond would do than the likes of HawkOnFire if it only fired head-on? --Rednaxela 01:29, 18 August 2009 (UTC)
- I'm actually not sure... But when I was developing it, I used HOT for a while, and I intentionally left the code in there for it, so it would be easy to check. Maybe I'll test that soon. =) --Voidious 01:31, 18 August 2009 (UTC)