Difference between revisions of "Talk:Glacier/GlacialHawk"
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Thanks. It's indeed not bad, and might be able surpass Shadow's gun with some good bulletpower tuning alone I suspect. What's so funny about the debugging graphics? It's just a radial graph of how attractive angles look for targeting :). GlacialHawk isn't open source right now, as I don't want to give away my top-secret melee-targeting-dimensions just yet, but it'll probably be open source when I'm ready to make the full release of Glacier. --[[User:Rednaxela|Rednaxela]] 13:32, 10 September 2009 (UTC) | Thanks. It's indeed not bad, and might be able surpass Shadow's gun with some good bulletpower tuning alone I suspect. What's so funny about the debugging graphics? It's just a radial graph of how attractive angles look for targeting :). GlacialHawk isn't open source right now, as I don't want to give away my top-secret melee-targeting-dimensions just yet, but it'll probably be open source when I'm ready to make the full release of Glacier. --[[User:Rednaxela|Rednaxela]] 13:32, 10 September 2009 (UTC) | ||
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+ | Really nice work! I've had a bunch of ideas for melee-specific targeting attributes, as well, but only implemented (and usually reverted) a handful of them. I'll be curious to find out some day how yours compare. Also, my ego demands I point out that [[Diamond/DiamondHawk|DiamondHawk]] 1.0 was still targeting specific opponents (pre-[[Shadow/Melee Gun]]), and I've gained at least another 1% APS in [[Diamond]] via gun improvements since then. =) When can we expect [[Glacier]]? --[[User:Voidious|Voidious]] 13:44, 10 September 2009 (UTC) |
Revision as of 14:44, 10 September 2009
Congrats! Isn't bad for first run, is it? You make me laugh out loud when I saw your gun debugging graphics. Not open sourced this time, eh? » Nat | Talk » 13:26, 10 September 2009 (UTC)
Thanks. It's indeed not bad, and might be able surpass Shadow's gun with some good bulletpower tuning alone I suspect. What's so funny about the debugging graphics? It's just a radial graph of how attractive angles look for targeting :). GlacialHawk isn't open source right now, as I don't want to give away my top-secret melee-targeting-dimensions just yet, but it'll probably be open source when I'm ready to make the full release of Glacier. --Rednaxela 13:32, 10 September 2009 (UTC)
Really nice work! I've had a bunch of ideas for melee-specific targeting attributes, as well, but only implemented (and usually reverted) a handful of them. I'll be curious to find out some day how yours compare. Also, my ego demands I point out that DiamondHawk 1.0 was still targeting specific opponents (pre-Shadow/Melee Gun), and I've gained at least another 1% APS in Diamond via gun improvements since then. =) When can we expect Glacier? --Voidious 13:44, 10 September 2009 (UTC)