Difference between revisions of "DemonicRage"
Jump to navigation
Jump to search
m (→Summary) |
m (→Strategy) |
||
Line 23: | Line 23: | ||
; How does it [[Movement|move]]? | ; How does it [[Movement|move]]? | ||
− | : In Melee Minimum Risk - It randomly drops a previous portion of its move path (of random length). It repels from that to generated possible locations, choosing based on Angle, health ,not being the closest bot, threat advantage, strategic positioning | + | : In Melee Minimum Risk - It randomly drops a previous portion of its move path (of random length). It repels from that to generated possible locations, choosing based on Angle, health ,not being the closest bot, threat advantage, strategic positioning |
+ | |||
: In Version 2.1b and previous, the 1 vrs 1 uses a simple orbit / change direction randomly. | : In Version 2.1b and previous, the 1 vrs 1 uses a simple orbit / change direction randomly. | ||
− | : In Version | + | : In Version 2.3 and greater, the 1 vrs 1 uses a waveSurfing , (and flattener) intended for Melee end game. |
; How does it fire? | ; How does it fire? | ||
− | : [[Dynamic Clustering|Play it Forward]] | + | : [[Dynamic Clustering|Play it Forward]] |
; How does it [[Dodging Bullets|dodge bullets]]? | ; How does it [[Dodging Bullets|dodge bullets]]? | ||
− | : | + | : As of Version 3.0, It waveSurfs in melee combat |
; What does it save between rounds and matches? | ; What does it save between rounds and matches? |
Revision as of 15:43, 20 April 2010
Summary
DemonicRage | |
Author(s) | jlm0924 |
Extends | AdvancedRobot |
Targeting | Dynamic Clustering |
Movement | Minimum Risk |
Released | September, 2009 |
Download |
- Bot Name
- DemonicRage
- Author
- jlm0924
- What's special about it?
- It's a melee specialist; The current uses an enemy risk assessment similar to minumum Risk. The movement in melee is quite aggressive and territorial.
Strategy
- How does it move?
- In Melee Minimum Risk - It randomly drops a previous portion of its move path (of random length). It repels from that to generated possible locations, choosing based on Angle, health ,not being the closest bot, threat advantage, strategic positioning
- In Version 2.1b and previous, the 1 vrs 1 uses a simple orbit / change direction randomly.
- In Version 2.3 and greater, the 1 vrs 1 uses a waveSurfing , (and flattener) intended for Melee end game.
- How does it fire?
- Play it Forward
- How does it dodge bullets?
- As of Version 3.0, It waveSurfs in melee combat
- What does it save between rounds and matches?
- everything between Rounds, and nothing after battle.
Additional
- Does it have any White Whales?
- Aleph!
- Inspiration - Acknowledgements
- It was built apon Module by jab.
- waveSurfing heavily inflenced/guided by Voids' basicSurfer tutorial.
- Trons gun by ABC
- hawkOnFire's minimum risk by rz