Difference between revisions of "User:Icehawk78"

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(Created page with 'I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by User:Chase. My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing …')
 
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I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase]].
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I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by [[User:Chase-san]].
  
 
My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.
 
My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.

Revision as of 02:06, 27 September 2010

I am a new user as of Mid-September 2010, introduced to RoboCode and the RoboWiki by User:Chase-san.

My current AI is aweso.ms.StAetheria, and is a bit of a sandbox for testing out 1-on-1 strategies. As of this writing, my movement is broken but planned to be something akin to randomized movement with enemy shot detection with wall avoidance built in. I currently have very little aiming strategy (heads-on targeting and a randomized scattershot have been coded in so far) and may work on that after I'm able to successfully not directly run into bullets and walls.