Difference between revisions of "XanderCat"
m (additional correction) |
m (yet another correction/clarification) |
||
Line 3: | Line 3: | ||
Versions up through 2.1 are handcrafted without borrowing code or ideas from other robots. Version 3.0 uses a variation on the Wave Surfing drive from BasicGFSurfer, but a mostly unique drive is planned for version 3.1. XanderCat could be made smaller by removing unused Xander components and taking advantage of some of the newer classes like Rules, but it's so far above the next smaller weight class that it doesn't really matter. | Versions up through 2.1 are handcrafted without borrowing code or ideas from other robots. Version 3.0 uses a variation on the Wave Surfing drive from BasicGFSurfer, but a mostly unique drive is planned for version 3.1. XanderCat could be made smaller by removing unused Xander components and taking advantage of some of the newer classes like Rules, but it's so far above the next smaller weight class that it doesn't really matter. | ||
+ | |||
+ | Current Version: 3.0 | ||
'''Best against:''' Any robot that spends too much time standing still, going straight, or going in circles. | '''Best against:''' Any robot that spends too much time standing still, going straight, or going in circles. | ||
− | '''Worst against:''' | + | '''Worst against:''' Unknown at this time. |
− | |||
− | |||
== Version Notes == | == Version Notes == | ||
Line 53: | Line 53: | ||
Based on a not-quite-complete Xander framework. Uses BasicRadar, OrbitalDrive, and a CompoundGun combining a CircularGun and a LinearGun. | Based on a not-quite-complete Xander framework. Uses BasicRadar, OrbitalDrive, and a CompoundGun combining a CircularGun and a LinearGun. | ||
+ | |||
=== Version 2.0 === | === Version 2.0 === | ||
This version adds a StatGun to the CompoundGun (in order, the CompoundGun will consist of a StatGun, CircularGun, and LinearGun). The StatGun is a "Guess Factor" gun of my own design. I don't call it "Guess Factor" because, frankly, I hate that term. The stat gun supports variable configuration, with interchangable Segmenter modules. Version 2.0 uses a CompoundSegmenter, which combines a BulletTravelTimeSegmenter and a RelativeDirectionSegmenter. This segmenter combination categorizes the statistics based on approximate time it takes bullet to reach opponent and opponent heading relative to self. | This version adds a StatGun to the CompoundGun (in order, the CompoundGun will consist of a StatGun, CircularGun, and LinearGun). The StatGun is a "Guess Factor" gun of my own design. I don't call it "Guess Factor" because, frankly, I hate that term. The stat gun supports variable configuration, with interchangable Segmenter modules. Version 2.0 uses a CompoundSegmenter, which combines a BulletTravelTimeSegmenter and a RelativeDirectionSegmenter. This segmenter combination categorizes the statistics based on approximate time it takes bullet to reach opponent and opponent heading relative to self. | ||
+ | |||
=== Version 2.1 === | === Version 2.1 === | ||
Revision as of 02:38, 2 June 2011
MegaBot based on my "Xander" robot framework with pluggable guns, radars, and drives. Currently using BasicRadar, BasicSurferDrive, and a CompoundGun which combines a StatGun, LinearGun and CircularGun.
Versions up through 2.1 are handcrafted without borrowing code or ideas from other robots. Version 3.0 uses a variation on the Wave Surfing drive from BasicGFSurfer, but a mostly unique drive is planned for version 3.1. XanderCat could be made smaller by removing unused Xander components and taking advantage of some of the newer classes like Rules, but it's so far above the next smaller weight class that it doesn't really matter.
Current Version: 3.0
Best against: Any robot that spends too much time standing still, going straight, or going in circles.
Worst against: Unknown at this time.
Contents
Version Notes
Version Ranks
Note: Best Change and Worst Change are the change from previous version against the given opponent.
Version | 1-on-1 Rank | Top | Best Change | % Score Change | Worst Change | % Score Change |
---|---|---|---|---|---|---|
1.0 | ~475 / 805 | 59% | N/A | N/A | N/A | N/A |
2.0 | 386 / 806 | 48% | mld.Wisdom 1.0 | 4.18 -> 76.13 | SuperSample.SuperCrazy 1.0 | 61.97 -> 37.00 |
2.1 | 320 / 805 | 40% | dz.MostlyHarmlessNano 2.1 | 20.90 -> 63.01 | jf.Dodger 1.1 | 78.98 -> 41.10 |
Version 1.0
Based on a not-quite-complete Xander framework. Uses BasicRadar, OrbitalDrive, and a CompoundGun combining a CircularGun and a LinearGun.
Version 2.0
This version adds a StatGun to the CompoundGun (in order, the CompoundGun will consist of a StatGun, CircularGun, and LinearGun). The StatGun is a "Guess Factor" gun of my own design. I don't call it "Guess Factor" because, frankly, I hate that term. The stat gun supports variable configuration, with interchangable Segmenter modules. Version 2.0 uses a CompoundSegmenter, which combines a BulletTravelTimeSegmenter and a RelativeDirectionSegmenter. This segmenter combination categorizes the statistics based on approximate time it takes bullet to reach opponent and opponent heading relative to self.
Version 2.1
Version 2.1 adds better gun selection, tweaked parameters for firing, driving, and stat gun segmenting. For the driving, it drops the "inverse gravity bullet dodging", as it assumes opponents are using head-on or linear targeting, which likely causes worse performance against opponents using guess factor guns. Instead, it just randomizes movement a little more.
Version 3.0
This version drops the Orbital Drive, and instead uses a Wave Surfing drive based on the drive used by the BasicGFSurfer. This means I cannot credit myself entirely for this version, as I am using a modified version of a previously existing Wave Surfing drive. This version will serve as a reference point for my next version, which will use a Wave Surfing drive of my own design.
Version 3.1? (Under Development)
I am currently working on a new Stat Drive, which is essentially a form of wave surfing drive of my own design. Much like the other components, the new drive is actually a new component of the Xander framework, which XanderCat will use upon it's completion. I am currently working on it. I am also planning on implementing multiple drives, which will take advantage of some new Xander framework components, including a CompoundDrive and DriveSelector (similar to what I have already done with the guns).
Version 3.2? (Possible Future Version)
This possible future version, if I have time to work on it, will focus on improving parameters based on analysis of combat results.
Other Versions
I may release various other minor versions that are just tweaks and bug fixes. There are a number of configurable parameters I could play with. At the same time, I don't want to pollute the rankings with a zillion versions of my robot. So...we'll see...